• Cricket [he/him]@lemmy.zip
    link
    fedilink
    arrow-up
    1
    ·
    5 days ago

    Thanks for pointing this out about multiplayer and VR games. I had wondered about this exact thing, so I appreciate your confirming it!

    • RobotZap10000@feddit.nl
      link
      fedilink
      English
      arrow-up
      2
      ·
      edit-2
      5 days ago

      I didn’t really point much out. I only know that multiplayer games use either Steam or GOG Galaxy to log in and that there aren’t many more OpenXR runtimes besides SteamVR on Linux (I know of WiVRn, but I had an Nvidia GPU and couldn’t figure out how to compile the Vulkan extensions required). I already find it tedious to manually set up save file synchronization for my GOG games, so I really can’t be arsed to go much further when Steam just does it all for me.

      • Cricket [he/him]@lemmy.zip
        link
        fedilink
        English
        arrow-up
        2
        ·
        4 hours ago

        Thanks again. I’m not doing VR yet, but plan to eventually. I can totally see where multiplayer could be an issue too, especially if friends own the games on Steam instead.