- cross-posted to:
- games@sh.itjust.works
- cross-posted to:
- games@sh.itjust.works
They must have a decent marketing budget because I’ve seen A LOT of big streamers playing it. It looked ok. not my cup o tea.
also funny note that the new Call of Duty apparently censors “ARC Raiders” in the in game chat.
I fucking hate living in today’s world.
You can’t even talk about different games while playing certain ones, like what bullshit is that? I really feel like corporations are policing people’s lives nowadays, what with Nintendo being shitty to everyone, CoD not letting you talk about certain other games in-game, YouTube and other social media companies censoring any goddamn word that has even the slightest negative connotations (kill, suicide, pedophile, etc.}
Like the world just feels so infantilized and people can’t actually be people anymore, like we all need to be told what to do.
And in the end, I think it could all be explained with the rise of fascism literally everywhere right now. This world and existence fuckin sucks.
But then we have the indie devs that constantly praise each other, include in-game references to their inspirations or blog about what blast they’re having while playing a competitors game.
I played it for a bit and it’s really good. I just don’t like the genere
I played it for 2 hours and enjoyed it thoroughly. But I only ran into a player once, the other times I extracted early. But that one time was enough to sour my mood. I hope they do something to limit the PvP.
Can’t wait for the news about it inevitably dropping in players. Followed by news of permanent server shutdown within the next 2 years (I’m being extremely generous.)
To be fair, I told my friends that I thought The Finals would last only 7 months, but it stabilized around a little north of 10k concurrent players, which is probably fewer than the devs were hoping for but enough to keep it going.
God forbid people enjoying their little coop adventures. I will never understand this community’s hate boner for everything online. Just stick to your single player stuff and be happy. Why dig trenches for something that doesn‘t affect you?
We used to get multiplayer games that weren’t dependent on some server that we don’t control, and now they’ve all turned into this. Then we read about all the layoffs that happened because this model is inherently unsustainable, and we have a giant gap in the medium’s history of games that we used to be able to play but now cannot because the business made a gamble on a type of game that sometimes becomes a money printer.
Oh it‘s that empty layoff argument again. Nevermind.
It’s only empty if you haven’t been paying attention.
It‘s empty because you ignore a shit ton of studios including Embark themselves. Mass layoffs are an industry wide problem with no direct correlation to live service. There is a correlation between live service and AAA studios as well as AAA studios and layoffs though. That doesn‘t apply to Embark. So feel free to eat a shoe when they didn‘t fire 100 people by the end of the year.
I dont hate coop online games. I hate PvEvP Extraction Looter Shooters.
How many have you played?
Please note that the genre is PvEvP Extraction Looter Shooters. So some games, like Deep Rock Galactic and Helldivers 2, are missing from the list because they do not fit that category.
I have tried to play (ie, only played a few hours each, not like multiple days):
- The Cycle Frontier
- Escape from Tarkov
- ARC Raiders (the closed beta in June 2023)
- Dark and Darker
- Delta Force Hazard Ops
- Lost Light
- Marauders
- Hunt Showdown
- Gray Zone Warfare
- Incursion Red River
Games that I tried that don’t exactly fit the genre but are close enough I feel like I should include them:
- Steel Hunters (the closed playtest in March 2023)
- Sea of Thieves
- SYNDUALITY: Echo of Ada
- Dungeon Stalkers
Its not that I haven’t given the genre an honest go.
I hate that death means I lose not only the items I picked up, but also the items I brought into a match. The behaviour of players in this particular genre is almost always peak toxic. I am thankful that the genre exists, because it is a sponge taking some of the toxic people from other games. The people that derive fun and pleasure purely from ruining someone else’s game experience (like cheating, harassing, etc.) It is not a genre of game I enjoy, because some other players always ruin the fun.
Some games had a PvE mode, which was fine but the loot was limited to be basically useless. I don’t understand why they wouldn’t just have separated inventories, and perhaps allow transfers of items below a set gear level to keep the PvP economy balanced.
What is an extraction shooter? The article did not explain, which it really should have.
It’s a Battle Royale with a mix of PvE and PvE (usually) where you can find places to “extract” and leave with the weapons and gear you found, allowing you to bring those in to future matches, at the risk of losing everything you brought if you are killed.








