The Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 7 months agoThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldimagemessage-square542linkfedilinkarrow-up1938arrow-down117
arrow-up1921arrow-down1imageThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldThe Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 7 months agomessage-square542linkfedilink
minus-squareflux@lemmy.worldlinkfedilinkEnglisharrow-up1·7 months agoFair point. I always associated those with the fact video games were relatively newer media at the time but you are correct. Some times they would give you maps and instructions.
Fair point. I always associated those with the fact video games were relatively newer media at the time but you are correct. Some times they would give you maps and instructions.