Embark on a journey of adventure and creativity! Hytale combines the scope of a sandbox with the depth of a roleplaying game, immersing players in a procedurally generated world where teetering towers and deep dungeons promise rich rewards. Designed with creative players in mind, Hytale's engine supports everything from block-by-block castle construction to scripting and customization delivered using easy to use and powerful tools.
I was excited about this project years ago but I am very skeptical of this ever going anywhere after they seemingly made no progress for years doing endless engine reworks before now seemingly giving up on those reworks and returning to their legacy engine?
I’ve been instead enjoying Vintage Story and it’s modding community.
Likewise, the game has lots of depth and mostly satisfying mechanics. Combat is a bit wonky but the creative tools (sub-voxel chiseling and combining block materials) within the game are where it shines. The game structure is built on modding as the main game content and scripts are themselves mods!
I was excited about this project years ago but I am very skeptical of this ever going anywhere after they seemingly made no progress for years doing endless engine reworks before now seemingly giving up on those reworks and returning to their legacy engine?
I’ve been instead enjoying Vintage Story and it’s modding community.
Likewise, the game has lots of depth and mostly satisfying mechanics. Combat is a bit wonky but the creative tools (sub-voxel chiseling and combining block materials) within the game are where it shines. The game structure is built on modding as the main game content and scripts are themselves mods!