• oo1@lemmings.world
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    2 days ago

    Hah, and they’re using it to play sorcerors lair . . .

    Unfortunately the steam version is lame compared to the console versions that had more diverse strategies and were more fun.

    • Fubarberry@sopuli.xyzOPM
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      2 days ago

      Just to make sure I understand, you’re saying there’s a difference between the zen console versions of the table and the fx3 pinball version?

      • oo1@lemmings.world
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        2 days ago

        Yes. For sorcerors lair, Xbox360 and PS4 were similar, whereas Steam has slight but important differences. I can’t remeber whether they were releeased as “zen” or “fx3”, it’s a while since I’ve played the console ones. I guess maybe they’ve updated the console versions and it’s just a change that’s happened over time.

        On steam I’m pretty sure i’m playing this: https://store.steampowered.com/app/442120/Pinball_FX3/

        On the consoles the gargoyle ball lock gives 15 seconds ball save , this gives great option to prolong a ball - and forces you into multiballs that you don’t really want, but adds variety. You need ball save because you have to be a lot more precise to hit each of the three discs to activate the sub-games, which are needed before you can reach midnight madness and actually score meaningful points.

        The strategy in Steam version seems to be is much simpler, hit 3 discs (far less precision needed), get subgames, get midnight madness. Making the whole game a bit less engaging, I’ve not found any real benefit in going for most of the rest of the table. Maybe multiramp combo for extraball occasionally…

        It’s still pretty fun, I do still play it a bit, but on console I just found it a lot better; all for a few minor tweaks in a couple of mechanics.