It’s been a long time since I faced such moments perhaps due to games taking longer to make and becoming a more mature medium. Also games as a whole are more consistent at just being good instead of being built around moments. But here’s my list
- Raphael’s Boss music in Baldurs Gate 3
- GoW 2018, Kratos uncovering the floorboards and recovering those things
- Dropping the monkey paw at the end of Obra Dinn
- The plane moment in Indiana Jones
Honourable mentions
- The open world reveal in ff7 rebirth didn’t hit as hard as we knew it would come, but still brought a smile to my face. The other big twist at the end of the game was more confusing than epic
- Unchartered 4 surprisingly still fits in the list from 2016. The boat chase and truck trying to kill you was awesome
Not For Broadcast, Day 296: The Heatwave.
It starts off with a slight shift in tone from the earlier broadcasts, you feel the tension ramping up, and then you know exactly what’s coming, but it’s still a fucking gut punch no matter what choice you make.
Honestly, that entire game has so many of these moments, but that’s probably the one that’s stuck with me most.
(The Lockdown episode also had a lot of “what the fuck is even happening” moments pretty much every time something new happened, so I want to just give that an honorable mention. I often find myself singing “Mr. Bear (What’s That Over There?)” for literally no reason whatsoever.)