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Joined 2 years ago
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Cake day: June 15th, 2023

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  • This person got so so close to the real answer as to why most software today sucks.

    Money.

    Capitalism.

    Line go up - Forever.

    It’s the systems we choose to live in, not the leaders who take advantage of them.

    Really cool software has been coming out all the time for the last decade or so, and then the second it goes public and starts trading stocks, it immediately starts going south. A company, making cool stuff I love, goes public, and I know to immediately start grieving for its death. Money makes all creative endeavors so so much worse. And I truly believe software is a creative pursuit. It’s been hijacked by capitalists to automate every living being on this planet out of work. Right now the list of people truly put out on their ass for good by automation isn’t very big. But we’re accelerating very quickly to a future where nothing fun ever happens again. Useful, functional, problem solving software, from now until forever, will be made and used to kick your ass, stomp you into the dirt, and sell your stupid crying face to anybody who wants to purchase it. Then while we’re at it, it’ll take the things you love to do and do them for you. And then make you pay money just to see it.

    If you want to see and participate in some of the most unique and amazing uses of software engineering in our time, there are so many open source projects that achieve incredible and fun things for absolutely $0

    • Video Game Randomizers
      • And their decomp partners
    • Mod Communities
    • Free Digital Art Programs
    • Open up Github, sort by most Starred projects, and just fuckin scroll until you can’t scroll anymore
      • And even this has been captured. Code made freely for everyone to use, instead being fed to machine learning bullshit. To what end? To fully replace the need for any human to ever write software ever again.

    It’s endless. There are truly too many projects for me to list in one post. I’d spend weeks editing this comment, adding all the coolest things software has done for us and can do for us. But it doesn’t matter. None of it matters. I am 100% confident society and its leaders will abuse the good will, passion, and creativity of many a programmer from now until the end of my life. It’ll do that to every profession. As long as we cling to the idea that we only do work to make profits, as long as the only way we can survive is by making money, this will be our fate.






  • Disco Elysium is so fucking wild. It’s the most empathetic game I’ve ever played. I am someone who has an easy time putting myself in other people’s shoes. The character is an alcoholic mess, on the brink of a depression so deep he has totally fractured his own memory and sense of self. He’s a genius. He’s also an idiot. And he’s a cop/detective in a world that really despises cops. It’s what I would call the idealistic cop: the one that would put themself between a group of armed men and a group of innocent people with nothing but a dinky pistol and say stand down.

    Anyway, I love how it makes me feel about everything in its place. The ideologies that drive us. The youth we waste on fooling around. The insanity and, somehow, the humor of racism. The mistakes that make us who we are. The idealistic pursuits that are so high they can never be achieved. How heartbreak never goes away.

    Most importantly, I played a game with an internal monologue built-in as the RPG system, and it nearly exactly matches how I think and feel. My mind is also fractured as identifiable pieces of myself. I gave some parts of them names because it made it easier to separate the thoughts from how I truly felt. I have nearly all the same psyches just with different names from Volition, Half-light, etc. And it floored me. I have never played a game that was as introspective as I was. Right down to the simultaneously protective and self destructive thoughts clashing within and one winning out. It gave me a third person perspective of my own self destructive and unhealthy thought processes. And it helped me love myself a little bit more. I feel like I’ll never be able to play anything like it again for the rest of my life.


  • Dialogue and movement in films and shows is so damn well rehearsed that I can never truly get immersed. Real conversations are awkward. We stutter. We fumble words. We forget people’s names, or what we were just talking about. Never for dramatic reasons. Just because we’re human. Script writers are hyper focused on fitting as much wit and humor as they can jam in there. I think some authors of books fall into the same trap. A 16 year old character somehow has the wit and wisdom of someone twice their age. I want more scenes made with genuine stumbling embarrassing awkwardness.

    You know those moments where later people learn that the actor improvised the line? Or the movements? Best one I ever saw was Heath Ledger’s Joker failing to blow up the hospital.

    [ He turns around. Well shit. Looks back at the device and mashes the button a few more times. Hospital finally blows up and he gets startled. ]

    THAT’S THE SHIT. Give me more of that. Let me see the characters fuck up. Get uncomfortable. Make genuinely minor mistakes. Give me flaws. Give me something that isn’t witty. I’m tired of getting bashed over the head with polished scripts.

    Animated movies tend to do this better to be fair. Lots to appreciate from the recent animated Spiderman movies for example.