“Infinite growth” is like still believing in the Tooth Fairy, yet these people basically run the world.
“Infinite growth” is like still believing in the Tooth Fairy, yet these people basically run the world.


Not OP, but my most recent car is a 2016 Hyundai Accent, and I think it’s perfect. The doors and ignition operate with physical keys, the displays are all physical indicators directly behind the wheel, all the controls have tactile, physical buttons instead of a touchscreen, no infotainment system, and no subscription options.
I don’t think I’d ever want a car more “smart” than that, but I’m not sure such a thing even exists anymore.
I’d been hearing talk of Lemmy as a potential Reddit alternative around the third party app debacle, but nobody seemed to be taking it terribly seriously until I saw the Star Trek subreddits open startrek.website for themselves.
That got me interested. It was the first instance I can remember of one of the bigger communities I followed just up and moving like that, and it made the whole thing feel more real.


Seriously. At the end of the day it’s the players who decide whether a game is good or fun. They might not understand the nuances of what went into creating a game they don’t find fun, but that doesn’t make them wrong.
Old Gods of Asgard live was amazing, and Alan Wake 2 NG+ next Monday, which is huge (for reasons I won’t explain, y’alls will just have to play the game).
I had other things to say but I’m too excited about that, so I’m going to bed.
Keep looking. You’ll get it eventually.
Oh my god, we get it, you’re exhausting.
No, I’m not providing proof of this exhaustion. Do your own research.


First thing I’d do is panic, because who’s left to help me plan the funeral and everything else? I had a lot of help with my father’s estate and it was still a nightmare. I couldn’t even imagine doing that with nobody to help.


Considering where they’re coming from, I think that’s spot on, and I feel like it’s going to get to that sooner than later.


Aaaaaaaaaah, I hate it.
New neighbour moved in earlier this year and brought them with them, and they’re just little German cockroaches, but seeing them at all freaks me out. I’d probably die in your case.
Landlord’s done a full “move all the furniture” spray treatment, and bi-weekly gel treatment, and they just keep coming. Mostly babies, but no matter how clean the kitchen counter top is I still find them scurrying about on it.


I’d like a digital personal assistant actually designed to help me keep track of my day to day stuff, rather than one designed to steal and sell all my information.


Final Fantasy XVI’s Active Time Lore. Being able to pause the game and have a list of relevant characters, places, and concepts for the scene you’re in is so helpful for my ADHD, for when I take a break from a game and come back not knowing what’s going on. I want to see this in every story heavy game.


Journey does such a good job of conveying emotion through the environment and music, when I was done I just kind of sat for a bit thinking “woah”.
I don’t usually get that emotional with games, and I’m still not sure which emotion I was feeling, other than “all of them”, but it was more than a game, it was an experience.


Now that games are basically $100 after taxes (Canadian) I have to be a lot more selective of which games I buy.
Actually, I’ve been buying more indie games than ever.
Whatever Patreon just did with their logo.
Minimalism is one thing, that is a nondescript blob.
By the end of its life, though, more than 3/4 of each page on the 360 Home Screen was advertisements, with the remaining 1/4 being buttons you could use to get to actual content.


Yeah, and aside from less expensive indies I’ve bought fewer new games than ever this year.
They killed third party apps and I’m not letting the official Reddit app within a mile of my phone.


Resident Evil 1 and 2 were the games that I always went over to a friend’s place to play, and when Resident Evil 3 came out I got my own copy, and it felt much more like “my game”.
Those, plus the original Silent Hill games (1 and 2) really helped define my taste in games, and they’ve got something I feel even the more recent throwback Survival Horror games don’t have, in that they, and the original Alone in the Dark, shared some DNA with the old Point and Click adventure games, like Monkey Island, and Myst. Puzzles based on collecting things, and combining or using things on or with other things, often in mind-bending, nonsensical ways.
The Spencer Mansion, RPD Station, Raccoon City, and Silent Hill were all big explorable areas that opened up as you progressed, and you really got to know them. Games these days feel like they’re scared of being accused of “backtracking”, so you never spend long enough in any one area to really get to know it.
If you have enough money to be in the 1% and choose to keep it to remain in the 1% instead of using it to right the many many wrongs in the world, you can’t be a good person.
Just having that much money, and not using it is a moral failing.