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Joined 2 years ago
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Cake day: July 11th, 2023

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  • It’s the kind of thing that happens when a space gets big - the original purpose and culture of that space is gradually diluted and overwritten by what’s popular until it’s been washed away completely and is no different than what it was trying to distinguish itself from.

    Frankly, it’s a phenomenon that I think the world could do without, but I can’t do much about it until the next harvest blood moon, when my powers are at their peak.











  • I only really tend to play with a group of mates - the most fun to play with is like four or five hours ahead of me, so when they hop off, the whole group tends to head off at the same time. If we don’t, it’s usually just a smaller game that we have fun with for like an hour before finishing.

    Basically, I push being responsible off onto someone who is actually responsible.




  • Nah, good zombie fiction, at least for my taste, requires that the zombies aren’t the main focus of the story. Sure, they’re there, and they’re the most omnipresent threat, the whole reason the world is the way it is; but they should be background stuff, for the most part. What you really want is to focus more on something like, I dunno, man’s inhumanity to man or something like that.

    In this case, having a zombie-savvy cast can actually massively improve some of the more hard-hitting moments. For example: instead of choosing to shoot the bad guy or leave him stranded in the desert, the choice is shoot him in the head to give him a quick and painless or do the practical thing and not waste the ammo when the zombies everywhere will do the job just fine. Slower and more painfully, but it’ll get done just the same.

    So yeah, those are my thoughts.