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Cake day: June 11th, 2023

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  • DigDoug@lemmy.worldtoLinux@lemmy.mlShare your partition scheme!
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    2 days ago

    I’ve tried some weird and wonderful partition schemes in the past, but I think I’ve settled down and just go for simplicity. Half a gig for /boot, and the rest for / (in ext4). I’ve tried btrfs, but I’ve never been in the position where I needed snapshots, and ext4 is a lot more simple.

    I also like having the flexibility of not having a separate home partition. I back up my super important files, so it doesn’t matter if I lose home (not that I distrohop much anymore, anyway). And I don’t have to stress about whether I’ve made my root partition big enough. For the same reason I use a swapfile rather than a swap partition (though I do need to look in to zram and zswap) - I like knowing that I can resize it easily, even if I don’t really plan on doing so.








  • What is possible is to use the bicycle to bypass smaller walls, which means that the AI is linking the two together, which is actually scary and shows, perhaps, tiny glimpses into future AGI.

    I have no love for AI, but whoever wrote this article has absolutely no idea what he’s talking about. This simply isn’t a thing in the OG Pokemon games.


  • DigDoug@lemmy.worldtoGames@lemmy.worldOne-handed games?
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    1 month ago

    One really handy thing with the Steam Deck is the ability to remap all of the buttons (as well as the two paddles on the back for each hand), so one could probably make a decent one-handed control setup for 99% of turn-based games. Even ones that require the use of the mouse, given the Deck’s touchpads.

    Vampire Survivors requires nothing except the stick/dpad outside of menus (and I’m pretty sure you can use the touchscreen for menus, too).

    If your friend(s) are stuck using the dpad, it might not be suitable, but Crypt of the Necrodancer only requires four buttons or left, right, up, and down (and you can assign buttons for the button combos normally required to do things like use bombs). This assumes that they like rhythm games.











  • While I admit that the timing with Red Hat’s closed-sourcing is really bad, and I’m also going to start avoiding Fedora for the same reason, saying that opt-in telemetry (that one can literally read the source code of) is “putting dollars first” is really dumb. Do you think the same about Debian’s popularity-contest, which has existed since 2004?


  • This really depends on your definition of “stability”.

    The technical definition is “software packages don’t change very often”. This is what makes Debian a “stable” distro, and Arch an “unstable” one.

    The more colloquial definition of “stability” is “doesn’t break very often”, which is what people usually mean when they ask for “stable” distributions. The main problem with recommending a distro like this, is that it’s going to depend on you as a user, and also on your hardware.

    I, personally, have used Arch for about 5 years now, and it’s only ever broken because I’ve done something stupid. I stopped doing stupid things, and Arch hasn’t broken since. However, I’ve also spoken to a few people who have had Arch break on them, but 9 times out of 10, they point to the Nvidia driver as the culprit, so it seems you’ll have a better time if you have an AMD GPU, for example.