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Cake day: June 25th, 2023

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  • Cataclysm: Dark Days Ahead. It’s a free, classic-style roguelike that has a massive amount of options. The game takes place in the near-future following an apocalyptic event that has turned most people into zombies. There’s also Lovecraftian horrors, Fallout-esque military installations guarded by robots, the ability to be a furry (like, with a full costume. Or you can get mutagens and transform yourself into an animal hybrid.), vehicle and structure building, and you can even milk cows. It’s updated daily if you want to play the latest test builds, or you can stay with the latest stable build. There are various overhaul mods and loads of single-feature mods. It’s one of my all-time favorite games, and I tend to go back to it every few months.
















  • I apologize if I am coming across in poor faith. I do not intend to argue, but to understand. I appreciate your discussion, and I hope we both learn more about other people’s beliefs.

    I will note that I made no proposal of anything. Holding manufacturers accountable doesn’t necessarily mean we’d need to eliminate their ability to make and sell guns. I’m not even sure what making them accountable could, or would, look like. I was more curious as to what people thought about the idea of reviewing the responsibility of the use of guns to include those who make them.

    At the moment, I read news articles everyday about the misuse of firearms. Children shooting each other. Criminals murdering people. Ignorant, though innocent, people playing with guns and accidentally killing others. In all cases, I see arguments of who to blame. I’ve always been confused why the manufacturers are never considered as a party worthy of blame. I was curious why that was the case, and the many answers throughout this thread have been very enlightening. If nothing else, this issue is clearly far more complicated than I first anticipated.