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Joined 2 years ago
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Cake day: July 17th, 2023

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  • It’s genuinely baffling watching WB just make like, every wrong decision. Their business is losing money and every time a project that receives praise or interest is announced/released that is nearly guaranteed to make them lots of money.They just don’t go through with it. Or they do some work on it then can it.

    It’s like, even out of touch executives at other large companies have enough feelers to find out generally what people are enjoying. Then with all their money they throw something in that general direction and something eventually sticks.

    With WB though it’s like, nothing is working. The things that do stick don’t make as much as they thought. And the things that they don’t think will make money do make money, often more than they thought… And then they just always find a way to either piss off everyone, sour and sabotage the future projects, or just don’t do anything with it.

    It’s just so fucking weird. Like I don’t even enjoy or partake in most of the stuff WB puts out. But sitting on the sidelines and just watching it all unfold makes me question what drugs the leaders at the company are on…



  • Wow, that’s very rude how you came off and dismissive as well. I think you came into this just wanting to find something to argue about based on your tone here.

    To the point though. They do support the idea put forward that the person could have been pushed out. Now whether that be from jealousy, ego, office politics no one knows for certain except them. But it IS a common issue in the games industry and my entire point was that it’s not that outlandish to assume it as a possibility.

    The sources I provided paint a clear picture that over 50% of writers in the games industry are subject to or have seen work place Harrassment and bullying (that’s a shockingly high amount). Followed by an actual ex-bioware employee talking about how there was resentment towards the writers in the company.

    The final source involves an interview with another bioware employee that brings up how there is a ““black-ball style environment,” where dissenting viewpoints are reportedly squashed and punished.” and how people in higher positions of the company prioritize a certain agenda and make moves to dissuade dissenting opinions of those agendas.

    As well for that final source I have to say your reaction to it is childish and rude. How does it suck exactly? Please elaborate. You don’t get to just throw away a source I provide just cause you don’t like them. There were other games journalists sites covering that interview as well so if you don’t like that one then go find it on another site. If your issue is with the actual interview itself then articulate that and express why you dislike it.

    Finally the issue I take most with your comment is your final paragraph. What is up with that? You make it sound like you’re either in the industry or that your opinion is better than everyone else’s, it’s insufferable.

    You act like the idea of pushing someone out of a job in a creative industry is some fantasy land level plot. When in reality it is far too common in most creative driven industries and even in non-creative driven ones. It’s a common enough practice to be given a euphemism that we understand and know to be a potential part of office politics.

    As well from sources provided, we can see that to not consider it is to skip over a logical through line where we even see this has happened previously in this same studio from a current and ex-employee where they outline the hallmarks of such type of treatment in an industry known for having high levels of co-worker Harrassment and work place bullying.

    Explain your reasonings and back up your claims. So far the only thing you’ve provided in terms of a dissenting view point is the equivalent of “nuh-uh you’re stupid for thinking that” whilst you then philosophically wax with some weirdly placed smuggness over how much better you think you are than the common person. It reads like a mid-2000’s cringe r/atheist reddit comment




  • Parts of 2018 and Ragnarok and the ending of both actually had me tear up a bit, not many games accomplish that. It was very heartful and emotional I enjoyed seeing a proper character arc for Kratos and his kid and watching them develop.

    I also really liked the themes of redemption and trying to be better not just for yourself, but for the people around you, I liked that Kratos has to reflect on his actions and actually come to terms with how he was for all intents and purposes, a monster.

    I liked that even enemies where made more complex and given good character arcs. 2018 and Ragnarok are so well done and I love them. The old GoW trilogy was also fun and had good writing in it’s own merit and direction, but the new games are something else entirely in a good way and I vastly prefer the character and relationship focused writing in the newer games.


  • The only reason people get worked up over pineapple on pizza is because there are extremely few places that do it correctly. Most just open a can of frozen chunked pineapples, plop it on and hope for the best. It makes the dish disgusting. Also doesn’t help that certain areas of the world prepare the rest of the pie in a completely different manner resulting in very different flavor and texture experiences. A Chicago style with pineapple would be very different from new york style with pineapple.

    I’ve also had properly made pineapple pizza before and subjectively speaking, it was just ok at best. Not anything to rave about or get up in arms about, honestly pineapple has more than just sweet in it’s flavor so it still tastes off and doesn’t vibe well with the rest of the ingredients like your other examples do. Only a select few people will like it. Probably the same reason most fruits aren’t used with pizza like strawberries or cantaloupe.

    Combine both those things together though and you get a recipe for a controversial dish.






  • You’re probably right and it’s worth it for them to do so. But at the same time I’ve also come to realize that companies are fucking stupid.

    On multiple occasions at multiple jobs I’ve worked. I’ve watched managers implement awful policies and procedures that percentage wise increased revenue in one sector but decreased it in another by a smaller percentage. However the sector that was decreased was orders of magnitude larger than the sector that got a percebtage increase. So in reality when it came to the actual Dollar amount we actually lost a fuckton of revenue for multiple years until someone spoke up about it.

    Idk if that’s the case or not with this stuff. I’m just tired of feeling like every annoyance and detail in life is just another stupidly planned out attempt by a corp to try and manipulate another dime out of me


  • I really want to find out who these psychologists are studying to come up with these findings. Anytime the layout changes or items are placed in obtuse places that make no sense I just get pissed off. I start brisk walking and scanning the aisles faster than normal and ignoring stuff even more. A lot of times I just say screw it and leave without buying anything out of spite. Then go buy the item elsewhere. A month or so later after they move all the stuff around again, I’ll randomly find the item in the dumbest place ever, but no longer need it now.

    Like I don’t want to be shopping, I hate navigating around idiots that block entire aisles for no reason. It’s not a leasurely or fun experience. I understand why they want me to stay longer, but they don’t seem to understand that no matter how many times I look at the same stupid products my wallet and the lack of fucks I give about their stupid products far outweighs the amount of time I stare at it.

    So tired of of having my time wasted by marketing analytics that report a 1% increases if such and such stuff is done. Makes me feel like I’m trapped in an MMO with only hardcore players who optimize their builds for the smallest negligible increases. It’s exhausting