

I don’t know if you were around for the launch, but it was a pretty infamously bad because practically none of the promised features were present. Landing on asteroids, fighting space stations, significant factions, big space battles, sand/water planets, complex crafting, creatures affecting the environment, etc.
I think Hello Games has done a great job turning things around, and shown that they do respect their players, but the launch was definitely a disaster.

I like that they experiment around a lot, it probably keeps the work from getting dull for them too with how long they’ve been working on this game. This studio might be my favorite, they’re great with their community and any problems I have with the game’s systems or mechanics (pets, arcanes, under-performing frames, operators, etc.) end up getting fixed. It’s always improving and giving me something to come back to that makes the game feel fresh, even after about a decade of on and off playing!