Someone, somewhere thought it looked cool and marketing people have been copying it ever since to make their site “pop”.
Someone, somewhere thought it looked cool and marketing people have been copying it ever since to make their site “pop”.
I can see why you might think that, but that’s not how it works. All of the text is downloaded up front, but is hidden initially. It is made to appear as you scroll, but it does not get the text via additional web requests. If you view the page source, or inspect element you can see it all there.
His channel really went to shit over the past few years.
I’m pretty sure they meant day 1 on x-box. X-Box players get to play the polished version of the game from the moment they get it. They get the version that already has all of those patches on day one.
Strange, I just tried and got the vi suggestion. And, googling vi gave me an emacs suggestion. So shade all around!


I’m not sure the game is popular enough to get quite the modding support of the community like previous Bethesda games.
If i3 was a bit too involved for you but you generally like the idea of a tiling window manager you might prefer AwesomeWM.
I’m currently using KDE Plasma with i3. I like it fine. I love i3, and KDE works to tie everything together and add consistency for theming. Previously I was using i3 on XFCE, that was easier to set up. Plasma tends to require special configuration to make it play nice with i3, but once you’re over that hump it makes for a pretty decent combination.


I hate it too, but irregardless has officially been a word in dictionaries for years now.
I don’t actually use it myself as a calendar. I use org-mode for notes, todos and from time to time timing things I’m working on. But it has way more features than that right out of the box. But sadly, I can’t really offer much in the way of advice for sync or anything like that.
Emacs Org-Mode is pretty powerful, but can be a bit of challenge to learn at first.


I remember that game. It came on like 7 CDs and was pretty much entirely FMV if I remember correctly.


That person seemed to really be struggling with the controls. Either that or it’s their first time ever playing a video game.


Well… not that shocked.


Mass Effect 1 has the Mako though. In Starfield, as far as I know there are no ground vehicles at all. So it’s just a lot of running.


Canada also has a strong cottage culture, where families will spend time in the summer at a cottage, or campground, or other, and they are often on lakes (we have so many lakes, they’re just everywhere, at least where people live.) I don’t specifically remember learning how to canoe, but I think it happened initially on a field trip with school when I was really young. That being said, not all Canadians know how to canoe. I had to teach a friend of mine how to properly paddle when canoeing solo because he had just never been taught. Ironically, it was his canoe we were using.


There are strafing controls, but I think you have to have at least one rank in Piloting the game calls it thrusters. Hold space to enable strafing controls (on controller it’s hold RB and then use the left stick to strafe up, down, left and right. I don’t know exactly how it works on M+KB.)


There’s no flying in atmosphere at all. To do what the parent commenter says would require going back to orbit (loading screen) then choosing a spot on the planet to land (another loading screen). When you land like that on planet, it generates an instance for you that is procedurally generated, but won’t contain any of your mission markers. (I haven’t actually tried that part, but I’ve seen others talk about it.)
The game is basically areas, separated by loading screens. You get in your ship, that’s a loading screen, you fly to orbit, another loading screen. Then in orbit if you want to go to another planet, you set course and do another loading screen. Once there, you choose a spot and land for another loading screen. There is flying in space, but it’s limited to small instances with some other ships, and POIs. Your ship’s speed is very slow, and as far as I’ve been able to tell you cannot walk around your ship while it’s in flight (this may be a limitation of the controller controls, I saw a streamer stand up in flight, but I don’t know if that was a bug or not. There’s no binding to stand up when you are in flight on controller.) I just wasn’t holding B long enough, you can stand up when you are in space, you just have to hold the normal binding for longer than I expected.
All that being said, I’m still enjoying the game. But I went in with low expectations.


Looks like sync doesn’t implement lemmy spoilers correctly, and still uses reddit spoilers. But the lemmy web-ui doesn’t honour those spoilers and does them the way I showed in my comment. That’s unfortunate, because people using Sync won’t be able to effectively hide spoilers, and will potentially be spoiled on things when Lemmy users use spoilers the way the web-ui tells them to in the editor.
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