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Joined 2 years ago
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Cake day: June 12th, 2023

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  • It’s not dada. It’s too coherent to be dada, and it’s too shit to be anything else.

    In order for something to be an artistic choice, it has to be a choice. It has to have meaning and intent. AI did not choose to put a glass there, it calculated that there was probably a glass there based on shitty reasoning. AI does not have the creative capacity to make art. It can only make images, and those images are shit.

    You’ve thoroughly proven you can’t tell between slop and high art, so thank you for the compliment of my critique.







  • Funny. Every time someone points out how god awful AI is, someone else comes along to say “It’s just a tool, and it’s good if someone can use it properly.” But nobody who uses it treats it like “just a tool.” They think it’s a workman they can claim the credit for, as if a hammer could replace the carpenter.

    Plus, the only people good enough to fix the problems caused by this “tool” don’t need to use it in the first place.








  • A few favourites from the Alexandrian:

    • Don’t prep plots. Prep scenarios. If you give the players a goal and a world, they will make the plot themselves, and it’ll be more interesting. And it’s not like you wouldn’t need those things for a railroad plot anyway.
    • Don’t plan contingencies. Instead of explaining everything the party could do to get past the guard, just describe the guard. It’s a lot more flexible, and it takes less time to prepare.
    • With the 3 clues rule, make sure to have different clue types. If all your clues are pieces of evidence, then a party who prefers to talk to people is clueless.
    • If you feel the need to ask “are you sure you want to do that”, there might be a miscommunication to figure out. Maybe you didn’t explain the situation clearly, or a player misheard you, or the player has an item to help things work out.
    • When creating a system within your setting (eg, nobility), add two exceptions to the neat and tidy rules. “Each region is ruled by a count, except for those over there which are ruled by comtes.” This adds history to your world while making it less daunting to add more exceptions if you need them later.