

And, hilariously, one of next week’s offerings is the fan-created resurrection of Epic’s own canceled MOBA/TPS hybrid Paragon.
And, hilariously, one of next week’s offerings is the fan-created resurrection of Epic’s own canceled MOBA/TPS hybrid Paragon.
Solid state batteries don’t exist yet.
So you start with this, but then…
provide you accept that we should making zero emissions chemical fuels
Why do you think we’re magically going to find zero emission chemical fuels but aren’t going to make solid state batteries? I mean, aside from your being a pretty obvious fossil fuel stooge?
Terrible take.
Solid state batteries will get figured out well before useful non-polluting chemical fuels, rocketing BEVs beyond ICE’s wildest dreams.
I think there was some cross-pollination for a couple years beyond that. Sounds like they sold Humble off to be its own thing, but the Wolfire guys were still running it until 2019 (see Wikipedia quote below). Either way, they’ve got out of Humble well before they filed this suit.
Rosen and Graham, the founders of Humble Bundle [and the CEO and COO, respectively, of Wolfire Games], announced in March 2019 that they have stepped down as CEO and COO of the company, respectively, with Alan Patmore taking over the company operations.
The only benefit of ICE over BEV is quick refueling, and that only matters if you’re roadtripping.
The solution is fast-charging BEVs. Edmunds just released a roundup of EV charging times, and showed that with some Hyundais/Kias, you can get 100 miles of range juiced up in 7-8 minutes. Obviously, yes, that’s still slower than dumping some dead dinos in your gashole and taking off, but it’s still pretty quick.
With further technological refinements over time and infrastructure built to give you something to do during 15-20 minute charges, road trips will be perfectly feasible without ICE and will actually probably be more pleasant.
Wolfire Games created the original Humble Indie Bundle, but they’ve been divested from it for a few years now. From Wikipedia:
The Humble Bundle concept was initially run by Wolfire Games in 2010, but by its second bundle, the Humble Bundle company was spun out to manage the promotion, payments, and distribution of the bundles. In October 2017, the company was acquired by Ziff Davis through its IGN Entertainment subsidiary.
The comment above that Humble’s the ones suing Valve here is inaccurate.
Removed by mod
Baiting the anti-Epic crowd.
the company who decides to sign exclusivity agreements for PC games
Why you so interested in killing Valve and GOG?
https://forums.introversion.co.uk/viewtopic.php?t=40203
They both did it before Epic did.
The messenger is actually a prequel to Sea of Stars.
Other way around. A “prequel” is a work that is released after (as in “sequel”) but set before (as in “previous”) another work.
Sea of Stars is a prequel to The Messenger, as it was released after The Messenger but is set (thousands of years) before it.
Depending on when you pull the trigger, 2/3 of your options will be OLED anyway.
They’re phasing out the original LCD 64 and 512 models and only retaining the 256 LCD. The new lineup is 256 LCD, 512 OLED, and 1TB OLED. Permanent price cuts are in effect for the 64 and the 512 LCD until they run out of stock.
Not sure what you’re seeing with regard to the power consumption, but it specifically mentions that the APU is more efficient (which tracks with the die shrink). Between that, the OLED display, and a bigger battery going in, the system should last longer on a charge while performance remains the same.
You’re conflating grey market key re-sellers (G2A, Kinguin, CDKeys, etc.) with actual legitimate key sellers (GreenManGaming, Fanatical, GamesPlanet, etc.).
Just because the names of what they do sound alike doesn’t mean they are alike. As has been pointed out in other comments, either use isthereanydeal.com or gg.deals with the “Keyshops: Disabled” option, and any shop listed will be fine.
Are you seriously asking why a company in a capitalist economy would keep more money for themselves?
That’s disingenuous. The games have controller support, as you’d expect them to. EGS itself doesn’t have an outside-the-games input layer like Steam Input.
But you can always load up an EGS game in Steam as a non-Steam game and have full access to Steam Input on it that way, so why would Epic spend time and effort re-inventing the wheel when they have other priorities?
Not sure about Perfect Dark (never played it), but Goldeneye had the control mode where you hold the left and center grips which was quite similar to dual analog. Of course, that was moving with the d-pad instead of moving with an analog stick, so not quite as smooth on the movement front, but it was definitely a step up from the default control scheme while not being quite as unwieldy as using two separate controllers.
BotW was great, but not if you were wanting a traditional Zelda.
TotK is hot garbage. They just took BotW and leaned way too hard into the whole “build silly contraptions!!1” thing that some fans were doing with BotW’s physics interactions.
Just tried it again. It’s just as broken and horrible as it was previously.
This went into Forspoken back at the end of September.
I tried it out on a 3080Ti and I can confirm it’s absolute garbage. Totally hitchy stuttery mess, completely unplayable every time I turned it on. Plus, you have to use FSR2 for your image reconstruction to make it work, so you don’t get the image quality benefits of DLSS while you’re staring at the frozen frames during the stutters.
Big avoid.
Ackshully, those experts are statistically far more likely to be sitting in an office chair or a gaming chair than an arm chair.
*pushes glasses WAAAAY up nose*