• 0 Posts
  • 11 Comments
Joined 2 years ago
cake
Cake day: July 18th, 2023

help-circle




  • It’s tricky for sure. The plain text is great, and all the functionality is built off of plain text (even the canvas!), but replicating the functionality isn’t trivial by any stretch of the imagination. Migration is easier because of the text files, but will it be as easy to see the links between notes? Or query all the notes I need more detail in? Or map it all out visually?

    I think reimplementing the core obsidian functionality in a FOSS clone would be fun… except I already have a queue of projects and not a lot of time, so here I am complaining instead 🤷


  • It’s a good philosophy, to be sure. It doesn’t take many migrations to realize that keeping your files in open, easy to read formats is preferable.

    I also use obsidian, but I do sometimes worry that the linking and metadata will be difficult to work with in the future when the software goes away. It’s all there in the files, but my vault is slowly linking together in interesting ways that rely on obsidian functionality.




  • Keep in mind that the main comparison point for it was Skyrim, which was pretty much the previous RPG people got sucked into.

    The story was pretty good and it had a good number of meaningful side quests. Gwent was also a lot of fun, and the Blood and Wine DLC was another step above to keep the hype alive for longer. The combat can get fairly involved without feeling overly complex. Rather than the blank slate of many games of the era, you play as Geralt, who actually has relationships in the world to draw you in.

    Basically, rather than the unfocused sandbox of random stuff in Skyrim, it was a more involved story-rich experience that a lot of people appreciated.

    That said, the hype was ridiculous. It’s a very good RPG, not the second coming of Christ. It didn’t really do anything new, it was just a solid experience.