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Joined 2 years ago
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Cake day: June 9th, 2023

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  • Totally agree.

    Not only they can’t sell the device at a loss, but also they have to use Windows for driver compatibility.

    What’s holding back the Steam Deck, and the whole gaming on the go, it’s x86. For the rest, it’s x86 plus Windows plus drivers.

    The one to win will be who makes a tightly coupled device that’s also efficient. Apple is good at that, but has nowhere near the catalogue than Steam and lacks a Steamworks SDK.




  • AFAIK, servers are rented for years (I believe 24 months minimum), and renewed after financial performances (are we making more money in the multiplayer than the server costs, the “content” pipeline, and the maintenance?). If it doesn’t make money, they let the contract expire.

    Second, the publisher usually pays the servers, while the studio is tasked with the last two tasks (content, maintenance).

    So no, it won’t die immediately, but it will probably die next year. I highly doubt the publisher will task another third party studio to maintain it.