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Joined 2 years ago
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Cake day: May 14th, 2023

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  • I feel the need to remind everyone that when I was buying NES cartridges in 1988 and 1989 at the ripe age of like, 6, they were like 39.99$, and SNES were usually 50$, unless you wanted something fancy like Secret of Mana where the cartridge had some special snowflake chips in it and shit. Entire birthdays’ gifts were combined into a single game I could buy, once a year at most.

    I don’t know of literally anything else that cost 50$ in 1989 that only cost 50$ today.

    But with everything else getting god awful expensive, it’s hard to stomach yet more things getting expensive too. I’m just pointing out that gas was like, 89c a gallon at the same time, so… yeah. I just find it wild that games haven’t really gone up in price alongside everything else over the same time period, it’s kind of super unique in that regard.


  • correct, but now you’ve just identified two separate types of tearing, both happening at different times. put them together and the perceived frequency will be significantly worse than it was prior.

    being able to zero one of those out and only worry about the other means you can hopefully optimize a better solution - as much as one can when you can’t realistically atomically update the entire display from top to bottom.