

Yeah, good point, hadn’t thought of that.


Yeah, good point, hadn’t thought of that.


I think capacitor sensors might make better dead-man switches here, especially with chords (requiring both being active at the same time), as holding the grip buttons feels kinda tiring quickly and awkward to my hands.
But it’s still so cool.


Can’t believe I’m about to find out what happened to the rest of the world outside Australia in the MAD MAX universe by living through it myself!


Times are tough, but I think a security architect is one of the positions that lets you choose an employer based on morals as well, because it pays well, and if Flock is already considering you, you probably have experience and money to pursue some integrity.


Pretty much this. I’ve been living under authoritarianism my whole life and such things are just clear as day.
Same reason so many social media or tech CEOs don’t really let their kids use the product: they know it sucks and it’s not good for you nor does it respect you or your data, they know how important privacy is - just not for you your privacy and data.


Solid advice, thanks!


Given how trigger-happy THE FINALS is with the ban hammer towards gyro players, I really doubt I’d be taking my chances with flickstick in that game.
But I’ve been thinking about for a while for singleplayer games, yeah. Thinking about the new DOOM trilogy for this.


Steam Deck.
The Talos Principle. It’s actually my first time playing the game despite having learned about it near launch and having seen some footage and just wondering at this mysterious puzzle-solving adventure set in such beautiful locations… And it’s every bit wonderful, much more than I had expected. And there’s so much reading, too! I actually love that part and how it’s executed, because it allows me to choose whether to go lore-learning, puzzle-solving or secrets-hunting. The latter is especially amazing here: I love spending days on trying to get to something only to learn that the solution lies in a different direction and turns out to be much simpler. I wonder if that’s intended or it’s just me.
Half-Life. A while ago I tried playing THE FINALS with gyro only and quickly found out that I gravitate towards the dual-trackpad control scheme, allowing me to achieve more and do less. However, a fast-paced online shooter that is also as demanding wasn’t the perfect choice for every time I grabbed the deck, so I tried finally beating Half-Life on Hard - and got humbled. I had thought I was kinda good with gyro, but apparently not. All the better, as it led to me mixing mouse input on the right trackpad combined with gyro as opposed to committing to gyro entirely, the latter doesn’t being that much comfortable or precise on a Steam Deck, essentially rotating your controller with your screen.
I will probably pick up THE FINALS on the Steam Deck again, too, with S11 introducing bot matches. Could be a great and fun way to practice or warm up before joining someone’s team and contributing a fraction of a fraction of what I can with mouse and keyboard at least semi-predictably.


If you can’t make the decision for yourself, especially such a inconsequential one, probably just rolle the dice or something. It can even be fun when you define multiple criteria and roll of each, ending up doing something that you already might have anyway, because it’s in your pool, but there’s still kind of discovery here, like you stumble upon something from your own collection.


I’d prefer to leave the ambiguity completely out of the equation here!


Gotta be so careful with what your mat says…
Sugar free drinks are taxed at 20c/l
Does that include artificial sweeteners? I have some sort of prejudice against them that I couldn’t substantiate with research, but one thing is certain: none of them felt good to me.
I am much happier with drinking less sweet beverages overall, but made with regular sugar. Actually tend to spend less that way, even if I pay more for less - I just happen to be buying that much less frequently that way.


I love Remedy games, but Alan Wake 2 makes me think they’re not that into performance and optimization. Control mostly did okay in this regard probably thanks to being developed before such a heavy reliance on upscaling and ray tracing.
I think we have reasons to suspect that Control Resonant is going to both be a fantastic action game with some great worldbuilding, and run pretty terribly.
Stuff like this makes me think that upgrading my GPU is actually not as daunting, because how powerful the upgrade will be is going to be heavily negated by some games’ architecture.


That actually makes me wonder how come there’s relatively few such universes and stories arouns, given that suits and highly-secretive special forces are actually pretty popular in fiction. Maybe I’m overestimating the interest in such fiction.
I would like more stuff like Control and Men in Black, especially in gaming, with deep and explorable lore and world. But I think such stories basically happen as a response to something, like the SCP and the likes being a phenomenon rather than somethin (easily) reproducible, and Men in Black being a metaphor for migration and assimilation more than anything. At some point, there’s just nothing else to say about a thing from a given angle, and instead of feeling fresh and welcome and exciting, a new entry to a theme feels stale and meaningless, completely lacking anything interesting or captivating.
Which, I think, is what Control Resonant seems to try and do right by going outside The Oldest House and turning to a different kind of gameplay and worldbuilding. I think we’ll still be able to uncover stuff through reading and optional dialogue, but I doubt it will have the same form or extent as the first game.
Speaking of Control Resonant - are you even interested in it given this shift? Please be careful with plot details, as I haven’t finished the first game yet.


I was really into SCP when it came out, and it was such a gift. Probably my favorite third-person shooter, both for its atmosphere and combat. I especially like the amount of stuff to just read and get absorbed in the lore, wonder at how the place used to look like under non-crisis circumstances.
Great screenshots! Really capture the enigmatic feel that invites you to explore the world.
Any people waiting for the sequel here, how do you feel about combat in the upcoming game? Seems like it’s going to be more melee-focused, which isn’t my thing, but I like and respect that they’re trying to do something different as opposed to making more of the same thing. That’s the same reason I love the DOOM series - that variety helps each entry have its place instead of feeling like a DLC essentially.


And him saying switching to Linux is like moving to another country instead of addressing the issues at home lol
That’s after years of talking smack against Valve and Newell, too. Which will not cease, I’m sure, but I bet he’s either real angry now or doing a lot of mental gymnastics to tell his narcissistic ass he’s not being proven wrong.


Absolutely not, I hope.
The impact on the minds and the constant push for the thing for all the wrong reasons are enough for me to keep hating it.


Same. This file has been going for years, on and off. No other game does this to me.
Same time, same game 10 years from now?


What’s your model, settings and experience for Cyberpunk 2077?
I’m thinking about a handheld playthrough at 40 FPS and Hz and wonder what battery life, fan noise and temps to expect from this thing.
Also, are you playing with or without the Phantom Liberty DLC?
Someone named rabber could be talking about more dire measures than piracy when referring to stealing. Never know.