

@Plume The Witness has no menu and no savegames. When you boot it up, you’re instantly exactly where you left off.
This doesn’t work for all games, but I wish more games would do it like that.
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Tech nerd with social capabilities. Enjoys simulation games, pen and paper roleplaying, drinking beer and messing with technology while listening to Hatsune Miku.
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@Plume The Witness has no menu and no savegames. When you boot it up, you’re instantly exactly where you left off.
This doesn’t work for all games, but I wish more games would do it like that.


@AnonStoleMyPants @tal And being able to pause a cutscene (That includes putting the system to sleep now!)


@PuppyOSAndCoffee Probably nothing for a N900 but I’ve heard so much of it. I really should give it a try. How does Enlightenment run with older hardware? I’m talking 8-10 years old.


@MonkderZweite Well, a window manager is for managing windows, right? So, having it also provide a list of windows to click on is resonable, in my opinion.
I should’ve added that I’m planning to run it on a Nokia N900 with 600 MHz and 256 MB RAM, both #XFCE and #LXDE are way too heavy for it. Also, most of their menus don’t fit on the 800×480 pixel screen.


Honestly, that’s all I want but stripped down so it can run on a system with 256 MB RAM.
@jthecoder @linux@lemmy.ml @linux@lemmy.world @linux@programming.dev @linux@sh.itjust.works


I haven’t looked too deep into what’s possible with the config files of i3 or awesome. Maybe I should do that first. I just assumed they would be too keyboard focused. I want everything to be visible on screen, so you don’t have to remember hotkeys.


@pjhenry1216 @MyUnclesSecret Not quite. A gas stove requires gas. I can run it from canisters if I want to. In fact, I know someone who does.


@gaming@beehaw.org @gaming@kbin.social @gaming@lemmy.ml
Update: Most issues were fixed through updates, I guess we just wanted to play in a really unfortunate time.
The locking up problem is related to a DLL mismatch when attempting #Windows/#Linux crossplay. In short: Copy your Windows friends’ ucrtbase.dll from both the System32 and the SysWOW64 folders to your Windows folder in #Steam’s compatdata folder and you’re good to go!
We had a great time playing last night.


@jackpot You add every device to every other device and they connect directly to each other. If direct connection isn’t possible (1 out of 10 times) then a relay server is used. The relays are provided by the community for free (I am running one).


@jackpot @interdimensionalmeme Syncthing does not require a server and is much easier to set up from a user perspective.


@Evolone I went back to a #WoW 3.3.5a private server I used to play on when I was young and couldn’t afford the monthly fee. The community over there is super laid back because everyone knows there will never be new content. I’m really enjoying my time there, despite only having a few hours per week to spare.
So, go back to your roots. Play a game you used to play a lot.
I would love to use it more, but there is just nothing on there to watch except for a few channels that just mirror a YouTube channel, or niche FOSS content.
@slembcke In my opinion, by releasing the source code, two things will be possible:
People with enough programming experience will be able to build it an play it for free (although they might not be, since it’s missing some assets)
Evil-minded people will be able to copy your work and market it as their own.
…and this second point is where I see the danger. You don’t want your work to appear as some chinese clone.
So… I’m not sure either. Maybe just try it as an experiment?
@Plume Oh yeah and this: Start the game in a neutral area or room where you can test the controls and sound are working properly and ensure the performance is right BEFORE the intro cutscene plays.