

It’s been ages, but we’d done rough calculations for the three controls so we roughly knew what we needed. Our teacher was big on manually tuning instead of just using formulas since he thought just running numbers “lacked artfulness.”
So we grabbed a point and started searching around manually. I think we were just tuning the derivative portion at that point, trying to get a fast response without the system without it going chaotic and noisy.
Here’s a weird one: Pac-Man World. 3Dish platformer with a lot of neat tricks and surprises. It’s not groundbreaking, but it made me genuinely happy when I played it.
Also, Castlevania: Symphony of the Night. There’s so much stuff to do in this game, and if you do it right the
spoiler
castle flips upside down
and there’s even more stuff to do.