

What about Lemmy’s rate limiting?
I’m working on a client, and I would be worried that making too many requests for a nice to have feature would rate limit a request for a core feature of the app. Though I supposed some sort of throttle queue would solve that.
I’m already using a throttle queue to slow down refreshing stale data in my app. That way data that I’m asking for right now takes priority over refreshing a bunch of old data.
Finally they rewrote playstation in rust