

You could take a look at Megaton Rainfall. Not Superman specifically and in 1st person, but a total power trip for sure.


You could take a look at Megaton Rainfall. Not Superman specifically and in 1st person, but a total power trip for sure.


Diane from Bojack was directly inspired. It’s far from the same, but they share a lot of similar themes in the later seasons.


Not that Apple’s pricing isn’t definitely over the top, but the RAM on a Raspberry Pi isn’t even in the same league as RAM in a MacBook Pro.
Guns Akimbo is one of my favorite movies to show people who don’t know his range. He’s just so fantastically fun in it.
“A small microchip about the size of a postcard”


We have neutral evil at my work and it sometimes hurts my soul.
The concept of self is an illusion. There is no self.
I’ve been looking for something like this as well. I’ve not bought the hardware yet, but I’m planning to track down a “dumb” IP camera and use an RPi to host a DVR software. Anything that allows you to record to anything but a home server is a service I can’t trust. Right now, the problem seems to be tracking down the camera itself. There’s tons of ~$20 cameras I’m finding but it’s hard to tell which ones phone home to the internet and which ones are local only.
“I’m your penis! I’m your fire, your desire!”


This would have been so useful for Eddy


140GB for PC. Wow. That’s pretty insane. Guess I’ll be saving this for the end of the month.
I’m about to change (and possibly ruin) your perspective on mouse cursors in Windows: https://youtu.be/YThelfB2fvg?si=JvS-iAQ4-tJ1w60Q


/rant incoming
I honestly believe a HUD minimap is one of the worst game UI elements a game can have. There is rarely a canonical explanation to begin with as to why your character magically knows the layout of rooms they haven’t entered and even worse that they know the position of enemies.
Even further, in the rare case that it does make canonical sense, you find yourself staring at this little 2D representation of the map that frankly looks terrible in comparison to the game world, yet you are forced to use it for navigation.
The most egregious example of this is GTA V and RDR2. In GTA, you could maybe explain that there is a GPS, but why isn’t this mended with the phone your character has? And in RDR2? No explanation at all. It’s near impossible to get from A to B in RDR without missing a turn because I’m usually trying to pay attention to the environment. This absolutely does not foster exploration. It becomes a checklist of locations to visit and naturally finding elements in the game world rarely happens.
An example of this being done well is something like Watch Dogs or Assassin’s Creed where you could argue in Watch Dogs that their augmented reality tech makes sense to be able to get the drop on enemies and building layout. AC has the whole simulation aspect.
Another example is something like The Crew where you can reliably disable the map entirely with the overhead GPS line that guides the player. More games would benefit from this by keeping your eyes on the world.
I’d love to see more games where disabling the map doesn’t ruin gameplay. In AC and Watch Dogs, they were mostly made for this and a large portion of the game can be played almost entirely HUD-less.
One last thought to leave on is that of you feel you absolutely must guide the player by map, why not make the map in-engine like many journals in games. Hell, RDR2 has an in-world journal that feels super life-like. Why not extend this to the map?
/end rant
Any subs here on Lemmy that are about machining? Haven’t been able to find any so far…


What could a banana cost, Michael? $10?
Yep! It’s actually required for circadian rhythm.
Source: https://www.scientificamerican.com/article/how-blind-people-detect-light/