For Animated Avatar/Banner Work:
ask@loophouse.dev
Official Fediverse TTFM:
Voyager
Heart of Darkness (making of Apocalypse Now)
And Dangerous Days (making of Blade Runner) are my two favorites.
It’s not ethical or unethical—but your framing makes it inherently from POV of some assholes, so it kinda renders the whole hypothetical moot.
People can allocate their assets as they please. Every situation is unique. In your situation, it sounds like the parents were narcissistic assholes with a disabled child.
It is the most retro supporting piracy console, it’s elite IMO. I have two with HShop on them and CFW.
Legitimately the only mobile device I’ve gamed on for two years.
We need an encyclopedia of posts/content like this that is the masterbook of Fediverse ops and scaling “how-to.”
I did Jellyfin right when I got into this as soon as I saw Plex require an external account.
There’s really nothing like a Fincher dolly shot.
David Fincher is pretty rock solid. The Social Network is his best movie; all of his murder thrillers are equally good. Alien3 is his worst and hardly counts because it was a clean up job, and still isn’t a bad movie.
Anything shot by Roger Deakins.
Worse, it’s a deep fried repost.
X-Men is my favorite. I don’t need to watch this, right?
Speaking of OST, this is the best “remix” of Majora soundtrack. I listen to this all the time:
I was a Kickstarter person for this game!
HOMM3!
BOTW is incredible. Probably my favorite game in terms of design.
However, its dungeons aren’t just weak, they’re barely skirting the definition of dungeon. They’re by far the weakest part of the game. Its story is solid but I think the execution of the story and performances are also weak.
Majora has a gameplay loop that is completely one with its story. Very few games manage to have the core loop truly be informed by their story, which is sublime when it happens.
And it also hits traditional Zelda tropes, such has dungeons with legitimate puzzles that you have to think about.
BOTW would be THE GOAT game if its weak points weren’t so weak compared to the rest of the franchise. They were sacrifices to its new gameplay paradigm. But they really didn’t have to be sacrificed.
Majora, especially if you played it when you were like 12, caused you to feel real anxiety constantly. The dread was always marching your way.
BOTW is simply the opposite. Total freedom and creativity means there is no urgency or anxious story beats propelling you to some catharsis.
Majora’s Mask should be on way more top 10 of all time lists. It is by far the most emotional Zelda game.
Majora’s Mask
The Last of Us
Warcraft III: The Frozen Throne
Really hard to leave BOTW out…
I struggled to get into this. I felt I was just pressing A the whole time and there was 0 difficulty or actual strategy. You could “Twitch Plays Sacred Stones” this to victory in a day.