You seem completely detached from the grueling experience of being interviewed, so it’s unsurprising that you don’t understand why somebody would want to burn this whole thing down.
Client side is completely out of the question here. You can’t just send millions of posts to every client hoping that they will order it themselves. Bluesky has a well thought out architecture that does that through server side feed gens, that can be decoupled from the App itself.
https://docs.bsky.app/docs/advanced-guides/federation-architecture
Discovery is just the worst, lemmy has a problem with it as well but it’s somehow just amplified on Mastodon
Totally agree. Mastodon is absolutely terrible at discovering new things. Explore tab is just feeding me a bunch of garbage, like cat pics (what is this, 2005?)
This is the initial reason for the invention of “The Algorithm” on social feeds, before it got sabotaged to push content with an agenda.
When the only thing that is stopping kids from dismantling your government is an O(N^N) algorithm
Ah, you’re right
I was going to write that every function should be a service as sarcasm, then I realized that’s exactly what this article is proposing. Now I’m not even sure how to make a more ridiculous proposal than this.
Integration tests? More like disintegration tests
Sony also has an MFN, not sure about Xbox: https://tryhardguides.com/epic-games-ceo-says-sony-is-the-reason-they-cant-lower-prices/
The real reason Epic hasn’t sued Sony is because they’re an Epic shareholder
How do you compare it with other platforms if it’s exclusive to EGS? For timed exclusives, it would mean the price would have to go UP on EGS when the Steam version launches, which seems like pretty dumb marketing honestly.
I know I’m playing devil’s advocate defending Epic and publishers, but I don’t see how defending rent extracting monopolies is any better.
The price is the same because of a Most Favored Nations clause in Steam’s ToS. Publishers have to sell it at the same or higher price on other platforms to keep their product on Steam, which is the lion’s share of the market. This is part of the accusation in the lawsuit: https://programming.dev/comment/5159579
Now you could argue that even if it were removed, publishers would still sell at the same price and keep the extra profit, but that’s just hypothetical at this point.
I love the theme for it, but was expecting an actual city builder, as advertised in the description. Instead, it’s a pretty boring puzzle game with pretty graphics, very unrelated to something like Cities Skylines. I am hoping something like this with more in depth management comes up in the future.
I do like ‘cozy’ building games like Townscaper and Dorfromantik but they aren’t advertised as city builders, and the puzzle elements in Dorfromantik don’t get in the way of building pretty stuff as much as in Terra Nil.
“Wow, personalized ads? That’s brilliant! Let’s patent it” said an Activision exec who had been in cryogenic sleep since 1995
Yeah, I’m going to reserve my excitement for when I see gameplay footage or actually play it. Quake Champions looked really good in the beginning and then it ran like an internal pre-alpha. Tribes Ascend had so many OP hitscan weapons on release you thought you were playing Call of Duty. Waning general interest in “boomer shooters” and disastrous releases make these games more nostalgic memories than interesting future games in my mind.
Thanks. So TLDR:
I’m also curious what the allegations are. The only ones I ever heard were from Epic, which was basically making a big fuss to promote their own competitive platform (which was so shit it didn’t gain any traction apart from the free games).
I’ve tried all the online stores ever since the cloudification (remember Impulse?) but none have ever been able to compete with Steam in terms of features and value to the customer. Steam didn’t get to the top by being anti competitive, it got there by being competitive and offering a better product to all stakeholders, not just to shareholders.
And as you mentioned, there is plenty of competition for Steam. Don’t like the monoply? Get it on GOG or Itch instead.
Pros: Easier to learn (belt mechanics are a bit clearer). Belts have a Z axis which allows for even more spaghetti! Progression feels faster since you already start out with builder drones. Graphics are absolutely amazing. Multiple planets are pretty cool.
Cons: there are no trains. Logistics stations kinda ruin the late game since it makes factory planning much easier
And the easiest. But even if all animal products were eliminated worldwide tomorrow, it would probably still not be enough for the emissions target. So individual changes do not make a dent in the problem.
The deceleration is way too low and it’s hard to get it to focus where I want on the page fast. The deceleration is inconsistent between touchscreen and touchpad, which works fine. I tried looking around for configurations for it but couldn’t find any. Touchscreen support in Chrome is just generally better
Great job, the system is broken as fuck anyway. The fact that he used AI to do it is the karmic cherry on top! Ideally, you should be able to run the model on the cloud of the company you’re interviewing for, just as an extra ‘fuck you’.