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Cake day: June 10th, 2023

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  • If you’d like to stop Steam from automatically updating a game, select “Only update this game when I launch it” from the game’s Library page > Properties > Updates.

    So I think in addition to disabling auto-updates you have to play in offline mode once an update happens, or launch outside of Steam. at least, with Skyrim the script extender directly launched the exe so Steam’s “update on launch” wouldn’t happen, and I’m not quite sure what the correct way to do that for Cyberpunk is. 🤔








  • The story felt much more impactful to me than BotW. I was so glad they did give us a bit of linear story at the beginning, rather than starting us in the sky with none of the lead-up. I also made sure to watch the memory cutscenes in order, and basically binged the last 3 in a row because I was too excited to space them out more. And, the final battle + ending was exciting and cinematic.

    There’s definitely critiques that can be made after the fact, but in the moment I was emotionally invested in a way that BotW never reached for me.


  • yeah, I played both FO4 and Cyberpunk on release; had no game-breaking bugs in FO4 and no game-breaking bugs in Cyberpunk (only a couple immersion-breaking ones, and one of those was more hilarious than anything else). I played Skyrim on PS3 in December 2011, so possibly after a patch or two, but don’t remember anything other than having fun – certainly nothing game-breaking.

    I understand it’s a little different for Cyberpunk since launch experience really varied based on platform, but the narrative around Bethesda games being buggy messes baffles me. This game has been cookin’ longer than usual for Bethesda games and now Microsoft is relying on it being fantastic since it’s basically their only big AAA game in 2023. I’m betting (with my preorder) that it will be nothing like the Jedi: Survivor launch or the Redfall launch.