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Cake day: May 1st, 2024

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  • "The reason that the rich were so rich, Vimes reasoned, was because they managed to spend less money.

    Take boots, for example. He earned thirty-eight dollars a month plus allowances. A really good pair of leather boots cost fifty dollars. But an affordable pair of boots, which were sort of OK for a season or two and then leaked like hell when the cardboard gave out, cost about ten dollars. Those were the kind of boots Vimes always bought, and wore until the soles were so thin that he could tell where he was in Ankh-Morpork on a foggy night by the feel of the cobbles.

    But the thing was that good boots lasted for years and years. A man who could afford fifty dollars had a pair of boots that’d still be keeping his feet dry in ten years’ time, while the poor man who could only afford cheap boots would have spent a hundred dollars on boots in the same time and would still have wet feet."

    GNU Terry Pratchett








  • Lol I dont understand why y’all are so focused on dark souls. Is that the only game available?

    I suffered through a lot of butthurt comments in this discussion where the people against “easy mode” are acting like all anyone cares about is dark souls having easy mode.

    Sure some people are only arguing that. The majority are just arguing about difficulty options in general

    Like I already said there are relatively “few” games where the difficulty is core to the game but a shitload more where the difficulty doesn’t really matter. And of that 2nd bunch there is a poor selection of difficulty options in most of them.

    I couldn’t care less about dark souls. Even if it had difficulty options I wouldn’t waste my time on it.







  • I mean thats how all the people arguing against difficulty options sound.

    People need to touch grass. Is your ego really so fragile that you beating a game on hard mode is diminished by someone beating it on easy mode?

    The truth is there are really only a “few” games where the difficulty actually matters in that it’s a core part of the games experience, but plenty more games that don’t have difficulty modifiers or really basic ones where the difficulty has zero actual relation to the game.