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Joined 2 years ago
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Cake day: July 28th, 2023

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  • I played a lot of Sierra games in the 80s. I grew away from computers for a while and at some point in the 90s, Sierra sold out. They were basically drug through the mud, canned all its devs and became a brand rather than a software company. Sierra was also the first publisher of Half Life.

    I was reading the history of Sierra there other night on Wikipedia and was sad because so many great games came out of that company and most were memorable. Hard to see that in any gaming these days

    Back to my point, I started thinking that Valve saw what happened to Sierra and Newell decided fairly early on that they would be a software company and publisher and not sell out to a third party or take the company into the market. Pure speculation on my part, but they got their start sort of at the end of life of a bunch of 80s software companies. EA is certainly a shadow of what it was but it’s still around at least as a brand.




  • Oh gotcha! Yeah, git merge upstreamNane branchName is the right method. Just be aware that you might have a whole host of conflicts to resolve if there’s been a significant amount of time in your branch.

    One thing I like doing is creating a feature branch, then branching off that for very specific feature work. Then I try to complete that feature quickly and merge that into my feature branch and keep that up to date every day with the updated branch it was forked from. That way, I’m never too far behind production changes and the merge conflicts are kept at a minimum.




  • Yeah, I feel like there needs to be a solution to this. Thankfully, artists don’t generally have hugely enormous catalogs that would take up terabytes of space (my entire collection is less than 400GB, which is many, many times larger than any single recording artists catalog, even the Beatles).

    One rub I have with limited downloads is that memory of broken CDs. I bought a mobile app that is about $200 and they limit the number of times you can request are-download before you have to buy another license and I think it’s messed up. I’ve had to store that APK on multiple flash drives, off-site, etc.