A game i play, Terraria, tends to work fine for a while then freeze for anywhere from a few seconds to until i force my computer to restart. I’d like to know why it does this and how i can fix it. I figure a good start is running the game from the terminal and recording that terminal’s output.
Just saving the output to a file manually isn’t an option because when the problems start my computer is frozen. What i need is some way to make it write the output to a file as the program runs, and save that regularly so i still have most of it even if my computer crashes.
Is there something i can append to any command to do this, or maybe some other command that enables logging? I’m using MATE 22.2, if that helps.
Adding >>log.txt 2>>error.txt to the end of the command works. File names are arbitrary, but the error log is specified by 2>> instead of just >>. Thanks everyone.
programname >>my_output.txt 2>>my_errors.txtThis will run
programname(replace that with name of the program you actually want to run) and append its standard output and standard error to the filesmy_output.txtandmy_errors.txt(those filenames are arbitrary, you can call them whatever you want).If you use
instead of>it will overwrite the specified files each time you run it again, instead of appending to them if they already exist as>does. In either case the files will be created if they do not exist.You can read more about redirecting I/O in UNIX shells here.
That works, thanks. I thought at first it didn’t but apparently there’s not normally as much stuff printed to the terminal as i expected.
$ ./terraria > output.log 2>&1Thanks for the link, what a good explanation. Although reading through stderr gave me the impression its written by an LLM because of the use of 2>>
Appending stderr output using 2>> (append mode): ls non_existent_file 2>> error_log.txt
gfg0622 @Anshu-ka-lappi:-$ cat error_log.txt ls: cannot access 'non existent file': No such file or directory ls: cannot access 'non 'non_exist existent file 2': No such file or directory
You’re looking for a log file, most probably hidden in the home folder. Quick online search only led me to server and modloader log files. I did find a relevant thread on reddit though, maybe its a step in the right direction.
It had not occurred to me to see if the game was already logging stuff.
On the other hand, it did not occur to me that it is not logging lmao
nohup redirects output from your terminal to a file. worth a shot




