This takes me back to the Xbox 360 era.
This takes me back to the Xbox 360 era.


I’m surprised Cyberpunk runs on the Steam Deck as well as it does. It truly is an incredible little machine.
I am continuously shocked that people play things like BG3 or Cyberpunk on their Steam Deck.
When one has no other choice, one plays one’s favourite game under any conditions. When I was little, I played Minecraft at 15 to 20 FPS and the lowest draw distance.


Recently when browsing through Steam, I stumbled on Whispers from the Star in which you help a LLM-driven character. It looks interesting and it has positive reviews on Steam but I haven’t played it yet myself.


I’d be broader and talk about points of interest instead of dungeons, but yeah. This, the art design of the world, and the music. Those are the strongest points of Skyrim.


I was mostly only thinking about Skyrim’s world. Skyrim as a whole has many flaws.


For example, Fallout 3 doesn’t do a great job of this, as much of the world is baren with no story or gameplay. Half of the world feels like it could be cut out without much loss. The Yakuza games on the other hand, have smaller worlds but they feel massive and fun because there’s always something to do moments away.
On the other hand, the world of Fallout 4 feels very cramped; you can’t go 5 meters without encouraging something. Bethesda’s games are interesting in this aspect – the worlds of different games are built similarly, but they differ in some small parameters (as in the density of Fallout 4), so they’re ripe for comparison.
Personally, I feel there were two peaks in Bethesda’s worlds – Morrowind and Skyrim. Both for different reasons.


You used to be able to pay Microsoft ~20€ to enable developer mode, so you were able to sideload emulators and other homebrew apps to the Series S/X. I’m not if it’s still possible.


I’d do the same thing if the disc scratches. I’d download a cracked version from a weird Polish website.


I’m not getting 4 until it’s $60 or less - if then.
It has Denuvo; I wouldn’t get it if it was free.
Thanks for the reply! I was thinking more along the lines of “open hardware” — either a mouse manufactured by a larger company so that it can be easily repaired, with the manufacturer happy to sell you spare parts (something like Framework laptops), or a mouse designed by an internet enthusiast that you can assemble yourself from off-the-shelf components and 3D-printed parts.
I once saw a build-it-yourself kit for an ultra-light mouse somewhere. I naively assume that such a mouse would be easy to repair. Alas, that kit would cost me my kidney.
A somewhat on-topic question: Is there an easily fixable mouse that wouldn’t cost me a kidney?


And paradox are going to release a whole bunch of pricey DLCs while abandoning the core game and ignoring critical bugs.
I wanted to push back on that. I know they do that with their strategy games, but to do it with story-driven games too? “That’s far-fetched,” I thought. But no, you were spot on: There’s day 1DLC, two clans are behind a pay wall.




I like the way the new wave of CRPGs — Pillars of Eternity, Tyranny, etc. — deals with this problem. Of course you have a journal with a quest log and a lore encyclopedia. In addition to that, if you hover over highlighted words (names, lore things) during dialogue, it shows you a short explanation.


I agree with Todd in the sense that the jankyness is part of Oblivion’s charm. However, I believe that the jankyness only works in a game from 2007, which has weird graphics and an overall surreal vibe. The jankyness is not charming in the dark fantasy of Skyrim nor in the hyper-realistic remake/remaster (whatever people call it).
I’d much rather see a standalone RPG built on OpenMW (without using Bethesda’s assets or world). I’ve recently played a bit of Project Cyrodiil – it it weren’t set in the TES universe, it could be a standalone game.


Personally, I was a bit confused if maybe a new expansion was announced (be it DLC or update). I didn’t really read the title thoroughly, sorry.
I’ve only played Scarlet Hollow and I liked it a lot. Glad to hear their other game is good as well.


Yeah, the news tab on Steam also doesn’t mention any DLC. And I’m fairly sure that the devs are hard at work on episode 5 for their other game.
I guess it was posted here to spark a discussion about the game?
It supports .NET Core since version 3.8.