Dizzy Devil Ducky

I am Zach, AKA AceFuzzLord, AKA Dizzy Devil Ducky!

  • 5 Posts
  • 622 Comments
Joined 2 years ago
cake
Cake day: June 21st, 2023

help-circle


  • I personally think smaller scale 2000s collect-a-thon games like Ty the Tasmanian Tiger hold up pretty well. Never knew that specific series existed until maybe a year or two ago and I gotta say, it’s pretty good and runs real smooth on Dolphin on my Steam Deck ( and coincidentally better than the legitimate PS2 copy I have ).

    I personally also think the PS2 Star Wars Battlefront games still hold up well enough. Love the lack of monetization and lack of online play because I hate competitive play as a more casual player.

    Those games are definitely pass my recommendation checklist due to the amount/quality of content, and/or replayability level.

    Another couple games that pass that checklist would be Final Fantasy X ( I never finished it, but had been enjoying it all the way ) and Sly Cooper 1 ( due to the time trials for each non-boss level adding a good amount of challenge and length ). Both on PS2.








  • Technically I don’t think there’s a tutorial level per say as much as there is a tutorial set of levels, but Baba Is You.

    The game starts off with only the controls on how to move and teaches you about how you can change the rules of the level to beat it if it isn’t possible normally, without explaining anything. Just from you exploring and testing different things. The only other time you’ll ever see any other form of level hint is maybe in the level names or if you end up in a position where you have to undo or restart the level from breaking the " [ object ] is you " rule in some way.



  • Probably Sonic Mega Collection because it really got me into platformers and made me into a Sonic fan. Kinda solidified my taste in games a little as I’ll gladly take a family friendly platformer like Sonic or other titles like Ty the Tasmanian Tiger or Yooka-Laylee over an online PVP game like any call of duty because Sonic taught me to love platformers more, even to this day.

    Also kinda solidified the fact that I’d rather casually play through a lot of games and not be that guy who tries to be perfect at a game. That caused me to get where I am today where I’ll play co-op in a game but avoid full-on PVP with a random group of people because I know they’ll mop the floor with me and I’d just end up quitting before giving the game a fair shot.



  • I personally make a guess depending on certain games as to how long I’ve played them. I’ve definitely lost track of how long I’ve played certain games ( especially on console ) like Borderlands or Sonic Unleashed on xbox360. Especially since I never wrote any of that kinda stuff down in middle/high school because I didn’t care how long I had been playing in total.

    Though, I will say that I like and dislike how Steam tracks your progress in playing games. I was roughly 4-6 minutes off of playing for 2 hours in order to buy some game related account themes but now I’m 2.7 hours in accoring to them because I ended up leaving it on in the background. In the future, I’m not gonna remember I did that, so I’ll assume I actually played all that time. There’s no nuance in their monitoring. If the game runs, so does their meter of how long it’s been on, regardless of you playing or not.

    Though, I assume a good solution would be using any form of note taking program and jotting down your play times and dates and any other notes you want. Or using a spreadsheet with that same information. As long as you don’t lose that/those file(s), depending on what solution(s) you choose to take, it should be fine as long as you actually remember to do it and aren’t lazy about that, like I would be.







  • I absolutely suck at it, but I started a save on SimCity 3000. I have a lot of learning to do because my city is 100% dying, so I should probably run through the tutorial…

    I have also been doing very minor chip damage on completing Gemcraft: Chasing Shadows. I’m far enough along it takes a long time for me to beat any levels. And probably even longer when I finally am able to beat the 200+ wave level.

    I also discovered that Portal is now 7.63GB in size currently, after buying The Orange Box for $3.99 and wanting to check out a mod I found for Portal that I didn’t realize wasn’t released yet. Don’t know how big the game originally was on launch, but now it’s nearing the 11.88 GB size of Portal 2, which I find insane.

    I also kept failing at Zuma Deluxe due to bad luck and skill issues on my end.