• Mossy Feathers (She/Her)@pawb.social
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    2 years ago

    OH MAN I GET SO EXCITED WHEN COMPANIES PATENT GAME MECHANICS OH BOY GOD I LOVE THAT SHIT SO MUCH MMMMM I LOVE ME SOME EXCLUSIVITY

    fuck you Sony.

    Edit: Sony might actually run into some issues with prior art in this case. For one thing, based on the article it sounds vague enough to conflict with game saves in general; however even from the standpoint of being able to load from any point in the game, regardless of saves, even that has been done before. For an example, Factorio’s demo/replay system allows you to load a demo from a save that you’ve enabled it on, scrub through the demo to a specific moment in time, and then save that moment as a new save to continue from.

    • buzziebee@lemmy.world
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      2 years ago

      Why is this even patentable? Games already have this, and quick resume on the Xbox does a very similar thing. It’s not unique enough innovation in my mind to be able to do it at multiple points in time IMO.

    • SzethFriendOfNimi@lemmy.world
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      2 years ago

      Sony trying to patent replay/rewind as if it isn’t a common thing in emulators.

      Now… a method to quickly capture that state, manage the deltas in changes, and then restore to a point in time without bottlenecking as a particular technique might be but the concept itself isn’t new.

      For example here’s Modern Vintage Gamers overview of how these work

      https://youtube.com/watch?v=HBnIM2PsC1A