It’s a fun game. People rave about it as if it’s a masterpiece, but it didn’t change my life or anything. Just go in expecting it to have a difficulty curve and some odd design choices.
I’m saying that because of the way people talk about it. Like you said, it’s a platformer. It’s not some grand masterpiece combining art and gameplay and philosophy into an experience like no other, but damn if people don’t put it on a pedestal.
It’s a fun game. People rave about it as if it’s a masterpiece, but it didn’t change my life or anything. Just go in expecting it to have a difficulty curve and some odd design choices.
It’s a platformer. It’s not supposed to change you as a person
I’m saying that because of the way people talk about it. Like you said, it’s a platformer. It’s not some grand masterpiece combining art and gameplay and philosophy into an experience like no other, but damn if people don’t put it on a pedestal.
Tell that to celeste
I never touched that one. Im older so I have to back off platformers and fighting games.
Seems that celeste has changed peoples lives for the better. Helped them to see through things that are a struggle and not give up.
People probably can be changed by any game since one can speak to different people.
Celeste follows a light story of not giving up, which is probably why is resonates with many.
Yeah I don’t understand these takes.
Did Fortnite or COD “change your life” or are they just popular games.
It Takes Two certainly did. Fallout 76 did because that was how I spent COVID. Hollow Knight was fun.