• stupidcasey@lemmy.world
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    2 days ago

    Technically developing a game is the process of iterating slowly over time into a cohesive product.

    Making a game is the the construction of already known pieces.

    Think the difference between a cookie cutter Ubisoft game where everyone knows it can be done given enough time and roughly what the final product will look like and hollow Knight a learn as we go who knows if it will be finished discover the ability to create on the fly.

    Long story short:

    Developing sounds more artsy.

    Of course cookie cutter companies know that and use it for there own purpose so I guess there’s no difference.

    • boonhet@sopuli.xyz
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      2 days ago

      Game development as a term usually includes all the technical and creative work that goes into it, not just the actual writing code part or R&D.