The Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 4 days agoThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldexternal-linkmessage-square536fedilinkarrow-up1926arrow-down116
arrow-up1910arrow-down1external-linkThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldThe Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 4 days agomessage-square536fedilink
minus-square0x0@lemmy.ziplinkfedilinkEnglisharrow-up7·3 days agoYup, that’s the thing with analogies… they don’t always fit.
Yup, that’s the thing with analogies… they don’t always fit.