The Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 2 months agoThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldimagemessage-square542fedilinkarrow-up1936arrow-down116
arrow-up1920arrow-down1imageThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldThe Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 2 months agomessage-square542fedilink
minus-squareBrave Little Hitachi Wand@feddit.uklinkfedilinkEnglisharrow-up2·2 months agoThat’s just it. We can acknowledge the commercial impulse, without condoning it or placing it above the art.
That’s just it. We can acknowledge the commercial impulse, without condoning it or placing it above the art.