ampersandrew@lemmy.world to Games@lemmy.worldEnglish · 2 days agoSony’s Concord Is Playable Again Thanks To Fan-Made Custom Serversthegamepost.comexternal-linkmessage-square40fedilinkarrow-up1241arrow-down12file-text
arrow-up1239arrow-down1external-linkSony’s Concord Is Playable Again Thanks To Fan-Made Custom Serversthegamepost.comampersandrew@lemmy.world to Games@lemmy.worldEnglish · 2 days agomessage-square40fedilinkfile-text
It’s early stages and buggy, but it’s on its way. All games, even bland, boring, or bad ones, deserve to remain playable.
minus-squaremeisterah@ttrpg.networklinkfedilinkEnglisharrow-up8arrow-down4·2 days agoYou are a useful idiot.
minus-squareMolochAlter@lemmy.worldlinkfedilinkEnglisharrow-up1arrow-down7·1 day agoSure, bud, that’s why communism worked every time.
minus-squareLegom7@lemmy.worldlinkfedilinkEnglisharrow-up4·1 day agoIf communism was destined to collapse on itself every time, why did the US spend billions on overthrowing all the communist South American countries?
minus-squareMolochAlter@lemmy.worldlinkfedilinkEnglisharrow-up1arrow-down1·11 hours agoFor the same reason the USSR did the same shit to subvert countries all over the world? Power blocks are the basic concept underpinning modern multipolar foreign policy decisions, it’s not rocket science. The difference is liberal capitalism won eventually, and the USSR didn’t. Communism didn’t and never will exist in a vacuum, you know?
You are a useful idiot.
Sure, bud, that’s why communism worked every time.
If communism was destined to collapse on itself every time, why did the US spend billions on overthrowing all the communist South American countries?
For the same reason the USSR did the same shit to subvert countries all over the world?
Power blocks are the basic concept underpinning modern multipolar foreign policy decisions, it’s not rocket science.
The difference is liberal capitalism won eventually, and the USSR didn’t.
Communism didn’t and never will exist in a vacuum, you know?