There was another bug where dwarfs would sometimes go blind after a fight. The problem was that they got blood in their eyes and had no way to get it out. This led to the addition of eyelids so they could blink away blood.
Starting with 2 cats would mean the extinction of local wildlife because they would breed and hunt everything until there are only cats.
Dwarf Fortress is so complicated that the bugs tend to be hilarious.
EDIT: Okay clearly the cat alcohol story is already infamous and is recounted much better about a dozen times in this very thread. XD
Also don’t forget players discovering tons of dead cats, apparently from alcohol poisoning.
If I recall correctly, their fur absorbed liquids. The cats walked in booze. Each paw counted erroneously as a full mug of beer absorbed. When the cats cleaned themselves, they drunk themselves to death.
Game is absolutely bonkers wild and a gem of emergent mechanics.
There was another bug where dwarfs would sometimes go blind after a fight. The problem was that they got blood in their eyes and had no way to get it out. This led to the addition of eyelids so they could blink away blood.
Starting with 2 cats would mean the extinction of local wildlife because they would breed and hunt everything until there are only cats.
Dwarf Fortress is so complicated that the bugs tend to be hilarious.
Then there is boatmurdered… https://en.wikipedia.org/wiki/Boatmurdered
https://www.youtube.com/watch?v=nI1UmlfP1Cg
Fredrick Knudsen video on boatmurdered if you would rather listen/watch
Those are hilarious examples!
EDIT: Okay clearly the cat alcohol story is already infamous and is recounted much better about a dozen times in this very thread. XD
Also don’t forget players discovering tons of dead cats, apparently from alcohol poisoning.If I recall correctly, their fur absorbed liquids. The cats walked in booze. Each paw counted erroneously as a full mug of beer absorbed. When the cats cleaned themselves, they drunk themselves to death.Game is absolutely bonkers wild and a gem of emergent mechanics.