The Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 10 days agoCommentary on taking feedback as a game designer, from someone who worked on the original DOOM. media.piefed.worldimagemessage-square115fedilinkarrow-up1831arrow-down110
arrow-up1821arrow-down1imageCommentary on taking feedback as a game designer, from someone who worked on the original DOOM. media.piefed.worldThe Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 10 days agomessage-square115fedilink
minus-squareDatz@szmer.infolinkfedilinkEnglisharrow-up1·21 hours agoI loved Strange Journey increasing recruit odds for demons of same alignment. Not only does that give it gameplay purpose, it means you can get consistent fusion fodder without the BS, while preventing you from peacing out of every fight.
I loved Strange Journey increasing recruit odds for demons of same alignment. Not only does that give it gameplay purpose, it means you can get consistent fusion fodder without the BS, while preventing you from peacing out of every fight.