Thank you! Yeah, once you get the basic concept and prototype right, after that it’s a bit easier. After the demo is out I’m back to work on the full game : )
I’m curious, is there any incentive to play along? I’ve played games that make you choose between two rough decisions, but you’re stuck choosing. If you just choose not to, the game stalls and there’s no outside influence other than your boredom to get you to continue. Does this game have something forcing your character?
Thank you! Yeah, once you get the basic concept and prototype right, after that it’s a bit easier. After the demo is out I’m back to work on the full game : )
I’m curious, is there any incentive to play along? I’ve played games that make you choose between two rough decisions, but you’re stuck choosing. If you just choose not to, the game stalls and there’s no outside influence other than your boredom to get you to continue. Does this game have something forcing your character?
I’m not sure I understand the question, but you get different ending, depending on the choices you make (or refuse to make).
Yeah, that’s exactly it. I was wondering if there were consequences for refusing to go along with it. Thanks!