Meh. I’m over it. Shovelware is abundant on all platforms and it’ll lead to another industry crash similar to 1983 as soon as the economy chokes.
My Steam backlog will last years.
Assuming those games don’t get pulled.
and once you make amazing entertainment you have to market it worldwide, and the people who are best at marketing entertainment worldwide are big, significant entertainment enterprises with the balance sheet to actually support those launches, companies like us. So I feel more optimistic than ever that new technology is going to allow us to supercharge our business.
So the argument is basically that their company will not be overshadowed because they’re using AI too, and because the important part of making a successful game is advertising it.
Do AAA game CEOs even realize AI is the main reason sales are down? The very hardware to run your slop has become unaffordable, you clowns! Bloating about AI is about the most tone deaf thing you can do right now.
Besides, we don‘t want slop in our games. If you actually used your products you would know why.
Look all other AI implementations have not worked out… But I am sure this one totally will.
Hand crafted games are boring anyways.
Sorry, I’m only interested in boutique, handcrafted video games.
Right, tools, okay then.
You mean, tools that’ll enable you to make even lazier games while laying off the people who’ve been upholding your shitty company’s existence. But you know, Take-Two and especially Randy you fucktard, go for it. Go and make a game entirely off of Google’s Genie toy and see how far you get.
Eh, the gaming industry generally feels pretty dry/dead these days to me, even with record numbers of games available. There’s just so many crappy half made ‘alpha’ or ‘early access’ things around. The very small number of ‘better’ games are often marketed so heavily that I find them boring and don’t even bother to finish them – like BG3. And a lot of the “triple A” content often trades engaging/fun gameplay for rent-seeking features without regard to actual player enjoyment.
A new tool from Google won’t fix that. So I guess I’d sort of agree with the take-two guy.
Check out finished indie games.
Oh, I’m not trying to say there aren’t some gems around. It’s just that the quality options vs the garbage is already at a really bad ratio, and to find something like a ‘quality’ indie game, you gotta sift through a lot of junk. And with marketing blitz’s, and the pervasive use of things like influencers who’ll steer conversations on various social media (including reddit, not sure about lemmy yet but wouldn’t surprise me if it was happening here too)… they’ll hype garbage, or they’ll inundate you with so much marketing stuff that it basically spoils parts of ‘good’ games.
Easy example: the thing I liked most about the old BG games, was discovering/exploring etc. That style of gameplay was obliterated for me by how much marketing / comments / noise there was about that game – noise that was basically impossible to avoid if you’re online at all.




