• Voytrekk@lemmy.world
    link
    fedilink
    English
    arrow-up
    37
    ·
    2 years ago
    • Automatic Love - The distortion effect caused by talking to Johnny and selecting a specific dialogue option at the end of the quest will no longer persist on the screen.

    This bug was driving me crazy. I am glad they finally fixed it

  • Ensign Rick@startrek.website
    link
    fedilink
    English
    arrow-up
    18
    ·
    edit-2
    2 years ago

    Ah, yes a fix for the controller UI controls showing for keyboard/mouse. It was driving me crazy!

    Edit: Confirmed. Is fixed!

  • 1bluepixel@lemmy.world
    link
    fedilink
    English
    arrow-up
    11
    ·
    2 years ago

    Made it possible to properly switch to Arm cyberware by cycling through weapons.

    Oh, haha, I was wondering if I was crazy. The only way I could see to equip the Mantis Blades was to hold Y and select it there. Didn’t feel very intuitive.

    • uid0gid0@lemmy.world
      link
      fedilink
      English
      arrow-up
      2
      ·
      2 years ago

      Same with the monowire. I’m doing a netrunner playthrough and had to unequip other weapons to make it come up by default.

    • FeetinMashedPotatoes@lemmy.world
      link
      fedilink
      English
      arrow-up
      1
      ·
      2 years ago

      This was killing me! One of my favorite builds was pistols and fists, trying to replicate John Wick’s Gun-Fu. But it became impossible after 2.0 since I couldn’t switch to arms smoothly after my pistol clip was empty. Looking forward to this fix a lot

  • _Mantissa@lemmy.world
    link
    fedilink
    English
    arrow-up
    6
    ·
    2 years ago

    So many improvements from when I played back at launch. The one thing that still bothers me is how boring the high difficulty modes are. In the Witcher 3 the tanky enemies encouraged you to research them and build effective counter measures. But tanky enemies in cyberpunk just feel like a chore/break the immersion. Instead of encouraging you to explore more of what the game has to offer, it limits you by making some play styles essentially obsolete. Def recommend lower difficulties and just focusing on enjoying the story and feeling like a god. I hope difficulty is the next thing they rework

    • FeetinMashedPotatoes@lemmy.world
      link
      fedilink
      English
      arrow-up
      4
      ·
      2 years ago

      It would be nice if you had to use the scanning more to defeat bosses and higher rank enemies. Like unless you take in account their weakness (electric, fire, poison, etc ) it should be damn near impossible. Bonus points if it was similar to Witcher 3 when hunting Cyberpsychos that investigating the scene where they attacked gave you clues on how to defeat them, instead of my common method of using a Sandevistan and punching the fuck out of their face until they stop moving

  • DoucheBagMcSwag@lemmy.dbzer0.com
    link
    fedilink
    English
    arrow-up
    7
    arrow-down
    1
    ·
    edit-2
    2 years ago

    Please for the love of god don’t break mods again

    Edit: god fucking damnit…guess it’s back to 2.0 for now

    Also…could we please have a 3rd person camera with V facial animations?? That’s the last thing I want

  • Polar@lemmy.ca
    link
    fedilink
    English
    arrow-up
    3
    arrow-down
    21
    ·
    2 years ago

    Too bad the game is just boring. Vehicles control like garbage and all of the main bugs aren’t fixed, like police just randomly spawning near you.