technology@lemmy.world

  • mammut@lemmy.world
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    1 year ago

    This seems counter to Microsoft’s gaming accessibility push though, doesn’t it? Now if some niche manufacturer wants to make a controller designed for use by people with some rare mobility condition, the manufacturer will have to go through extra hoops to get this license bullshit out of the way.

    Nice job, Microsoft. We all know the ticket to accessibility is more hurdles.

    • Kit@lemmy.blahaj.zone
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      1 year ago

      To play devil’s advocate, I suspect that the majority of unauthorized 3rd party devices were designed for cheating versus mobility needs. Microsoft has fantastic accessibility accessories first-party that hopefully will meet the majority of needs.

      • beyondthegrave@lemmy.world
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        1 year ago

        A lot of devices are just adapters to allow you to play fighting, racing sim, flight sim, rhythm games with controllers from other platforms because these niche genres are even smaller on Xbox and go completely ignored by large accessories companies.

        That’s not going to change once these devices are blocked. It’s a very heavy handed (and potentially lucrative) approach to stopping FPS cheaters.

        They were making strides with the FGC getting SF6 and adding Guilty Gear Strive to Gamepass and then do this. Makes no sense.