If 30% we’re too high, surely just by offering a competitor that takes a lot less if a cut (say, 12,%), developers would flock to thst competitor because it saves them so much money, right?
yeah, i think the 30% is fair enough, given the amount of stuff you get as a user by using steam, like
good cross-platform support
a working friendlist and chat system
remote play together
the workshop and community features
profile customisation stuff for those that like it
whishlists and gifts
i honestly feel like while they’re a monopoly, they don’t do anything other companies can’t do, their cut goes to fund features others simply don’t provide, so it’s entierly fair for them to be more expensive than the competition
Not even just that. They approached games that has already promised not to be exclusives, including kickstarter games that had already been funded with that promise, as well as buying games and removing them from other stores.
They were paying to have the games removed from better stores so they wouldn’t have to compete. That is an example of anti-competitive practices, not just making a better product and charging more for it.
People don’t hate on Epic because their store has content. They hate on Epic because they tried to buy market share with exclusivity deals. Nobody wants PC gaming to turn into the streaming services.
If 30% we’re too high, surely just by offering a competitor that takes a lot less if a cut (say, 12,%), developers would flock to thst competitor because it saves them so much money, right?
Right, Sweeney?
yeah, i think the 30% is fair enough, given the amount of stuff you get as a user by using steam, like
i honestly feel like while they’re a monopoly, they don’t do anything other companies can’t do, their cut goes to fund features others simply don’t provide, so it’s entierly fair for them to be more expensive than the competition
People don’t buy games on the competitors, but yes may developers did flock to epic, which made everyone hate epic.
Eh, more like Epic approached them with a suitcase full of money, that’s very different.
Not even just that. They approached games that has already promised not to be exclusives, including kickstarter games that had already been funded with that promise, as well as buying games and removing them from other stores.
They were paying to have the games removed from better stores so they wouldn’t have to compete. That is an example of anti-competitive practices, not just making a better product and charging more for it.
It was both.
People don’t hate on Epic because their store has content. They hate on Epic because they tried to buy market share with exclusivity deals. Nobody wants PC gaming to turn into the streaming services.