• Carighan Maconar@lemmy.world
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    1 year ago

    If 30% we’re too high, surely just by offering a competitor that takes a lot less if a cut (say, 12,%), developers would flock to thst competitor because it saves them so much money, right?

    Right, Sweeney?

    • yukijoou@lemmy.blahaj.zone
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      1 year ago

      yeah, i think the 30% is fair enough, given the amount of stuff you get as a user by using steam, like

      • good cross-platform support
      • a working friendlist and chat system
      • remote play together
      • the workshop and community features
      • profile customisation stuff for those that like it
      • whishlists and gifts

      i honestly feel like while they’re a monopoly, they don’t do anything other companies can’t do, their cut goes to fund features others simply don’t provide, so it’s entierly fair for them to be more expensive than the competition

    • echo64@lemmy.world
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      1 year ago

      People don’t buy games on the competitors, but yes may developers did flock to epic, which made everyone hate epic.

        • Try@sh.itjust.works
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          1 year ago

          Not even just that. They approached games that has already promised not to be exclusives, including kickstarter games that had already been funded with that promise, as well as buying games and removing them from other stores.

          They were paying to have the games removed from better stores so they wouldn’t have to compete. That is an example of anti-competitive practices, not just making a better product and charging more for it.

      • hypna@lemmy.world
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        1 year ago

        People don’t hate on Epic because their store has content. They hate on Epic because they tried to buy market share with exclusivity deals. Nobody wants PC gaming to turn into the streaming services.