stopthatgirl7@kbin.social to Games@lemmy.world · 1 year ago'There's almost nobody left': CEO of Baldur's Gate 3 dev Swen Vincke says the D&D team he initially worked with is gone, due to Hasbro layoffswww.pcgamer.comexternal-linkmessage-square159fedilinkarrow-up1907arrow-down116file-text
arrow-up1891arrow-down1external-link'There's almost nobody left': CEO of Baldur's Gate 3 dev Swen Vincke says the D&D team he initially worked with is gone, due to Hasbro layoffswww.pcgamer.comstopthatgirl7@kbin.social to Games@lemmy.world · 1 year agomessage-square159fedilinkfile-text
minus-squaresheogorath@lemmy.worldlinkfedilinkEnglisharrow-up1·1 year agoI hated the magical + physical armor parts in the D:OS mechanic. I think using a DnD ruleset instead of their own helps BG3 mainstream success. This is anecdotal evidence but I have a friend that is unable to play D:OS2 but loves BG3 very much.
I hated the magical + physical armor parts in the D:OS mechanic. I think using a DnD ruleset instead of their own helps BG3 mainstream success. This is anecdotal evidence but I have a friend that is unable to play D:OS2 but loves BG3 very much.