• LennethAegis@kbin.social
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    1 year ago

    The really low number of skills and how long they each took to perform on top of how beefy most enemies were also did not help.

    • 4am@lemm.ee
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      1 year ago

      Yeah that irked me as well. They set up this cool system (simple but it seemed fleshed out) and then like, never did anything with it

      • LennethAegis@kbin.social
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        1 year ago

        I agree, I hope the team learned a lot from making this game, so the next time they try to make an rpg, they can make something much better.