I’m sure whatever comes after Tears of the Kingdom will be great, but Aonuma’s stance on the future of the Zelda series is disappointing.If you like what I d…

  • Carighan Maconar@lemmy.world
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    1 year ago

    Plus calling it a linear-vs-openworld is a bit weird considering that neither were old Zelda games fully linear, nor are the two newest games fully open. In a lot of ways, the newer games just removed the walls that previously blocked your sight of other parts of the world. You can see what is there, and in a lot of ways you can go there, but plenty parts are also indirectly locked off due to needing specific armor or quests. Just like in older games you could wander around but might eventually hit walls requiring items.