• skulblaka@sh.itjust.works
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    18 days ago

    I fucking love this game with a burning fervor that is not matched anywhere else. Qud could have been made for me personally and it wouldn’t be any more perfect than it is. I’ve been playing this game damn near ten years and I still come back to it for every single major update. I’m stoked to see the 1.0 finally release and I hope it gets the attention it deserves.

  • NuXCOM_90Percent@lemmy.zip
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    18 days ago

    Ignore that Caves of Qud is one of the best roguelikes out there and is just straight up weird.

    Qud is also probably one of the best Steam Deck experiences out there because the devs (singular?) put the work in to make an amazing interface that controls spectacularly on a keyboard, with a mouse, or with a gamepad.

    So… yeah. Caves of Qud. Curses-ish based roguelike and one of the best Steam Deck games to ever exist.

    • voracitude@lemmy.world
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      17 days ago

      It’s good on Deck? I was waiting for a sale, but not anymore.

      Edit: It’s on sale for release, perfect 😁

    • Noxy@yiffit.net
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      13 days ago

      Yeah! They did a really good job adding controller support in general. I still prefer keyboard, but they closed the gap really well

  • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 ℹ️@yiffit.net
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    13 days ago

    I love being a mutant mushroom man who survives by eating his own budding body, and protects himself by budding clones. Also I once found juice that allowed me to make literally any object sentient, so I had a big metal wall for a companion.

    I fucking love this game.

  • Sanctus@lemmy.world
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    18 days ago

    Literally my favorite game right now. Most of it is randomly generated and it still manages to captivate you in a world thats both weird and enthralling. Live and drink, water-sibs.

  • Agent Karyo@lemmy.world
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    18 days ago

    I love the world-building and atmosphere in Caves of Qud. The soundtrack is also top notch.

    But I just can’t get into the constant rogue-like combat. I wish there was a walking simulator or talking/charisma focused mode.

    • skulblaka@sh.itjust.works
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      18 days ago

      Well lucky you, there is! Wander mode makes all factions neutral and changes XP from being granted by kills to being granted by exploration and water rituals.

  • tigeruppercut@lemmy.zip
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    17 days ago

    The narration from that video has a poetic bent

    I wake to the warmth of the waxing salt sun, and before I draw breath it sidewinds to the beetle moon. I muse on my many selves, think of the jewels I’ve loosened from the lime, and all the myriad forms space and time have lathed me to. I dream of the sky shelf and its cosmic tilt, the movers that ferried strangers across stellar gulfs and toward their numinous ends. The earth falls away to light and dust, and I dream no more. Now we become the specters that peopled the Caves of Qud.

    • AstralPath@lemmy.ca
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      17 days ago

      The whole game is like this. Every single description of an object in the game is written like this. Its amazing.

  • Donjuanme@lemmy.world
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    18 days ago

    I didn’t realize it wasn’t fully released, haven’t thought about it in almost a decade, I wonder how it’ll handle on the deck

    • skulblaka@sh.itjust.works
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      18 days ago

      Works great on the deck and one of the primary goals for 1.0 was polishing up the controller support. I still think M+K is the superior method (I’ve been playing it like that for probably 10 years now) but Deck is totally supported.