Please do not perceive me.

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Joined 2 years ago
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Cake day: June 8th, 2023

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  • Kids do.

    Their problems are smaller than us adults’, but they feel those problems with the same intensity we do. Being ostracized from your social group is a big problem even for adults. It’s worse for kids.

    And kids, being kids, will bandwagon the hell out of anything. If somebody clowns on your shoes every day, give it a week and half the school will be doing it. Give it a year and you’re “that guy with the shoes”.

    Is your brand of shoes important in the long term? No, not at all. Your social status in high school also, largely, doesn’t matter in the long term. But “the long term” is difficult to keep your eye on when you’re looking at 4-8 years of pointless bullying in your future.

    All this to say - yeah I think this is pretty dumb, but it’s important to the people who are living it. And something that’s important to a child should also be important to their parents, in my opinion. I was the kid with the ratty shoes and the hand-me-downs. That stuff can really do some permanent damage to a kid’s psyche.

    Does this mean that every middle schooler needs to have a fresh set of Jordan’s and a fitted suit every year? No, of course not. But if I can spend an extra $50 once every two years to make my son happy then why wouldn’t I?



  • […] because they don’t allow you to run older versions of games.

    They do if the dev makes it available, I’m looking at four different versions of Terraria in the beta menu right now that stretch back four major versions. I’m pretty sure a couple games in my library somewhere have their entire update history in there, though I can’t think of one to name off the top of my head right now, that’s not a feature I use very often. [Edit: Rift Wizard is one that does precisely this, I knew I had at least one in here]

    This is not true of all games, but it could be, either directly by game devs without Valve even having to care, or via pressure by Valve by just making older versions available whether the devs want it or not. I think the latter option is probably the better move, but there’s technically nothing stopping the former other than the game devs themselves.

    There’s also a valid argument that making downpatching very easy would be a huge boon to piracy. This is a reasonable talking point no matter which side of that fence you sit on. It would also probably benefit modding as well, which I think is a more objective good but some game developers or more likely publishers would probably disagree.



  • Regular enemies fall over like wet tissue, yeah.

    Big boss fights in particular (and some of those in particular, in particular, looking at you Maris and/or Gnoster) often have either a gigantic AoE attack that is very difficult to dodge when you’re the only source of aggro, or else charge across the entire arena after every attack and have you spend half an hour in the fight, 27 minutes of which was spent just chasing the guy across the map. Not impossible, but very annoying.

    But 90% of what makes coop easier in my opinion is just having a spare body around that can pull aggro so you can heal. Elden Ring base bosses were designed around being able to be beaten solo so they usually have big wide windows where you can get a breather if you need it. Nightreign bosses have much less of that because they expect you to be running 3 deep. Nerfing their defenses helps with the solo DPS race but it doesn’t really solve the problem that these fights were designed from the ground up for a team who is able to rotate aggro. Nightreign bosses were designed with a sort of raid-boss mentality.

    I think if this game were going to be appropriately balanced for single player they would need to go in and edit a lot of the main bosses’ movesets. But that was never part of Nightreign’s design philosophy and trying to shoehorn it in now isn’t doing them any favors in my opinion. This is the equivalent of a World of Warcraft player complaining that they can’t solo all the endgame raid bosses. Sure, you can’t. They weren’t designed to be fought solo. We could try to nerf them down to the point that you can fight them solo, but then it’s no longer a raid boss, you’ve lost the essence of why people wanted to come to this fight in the first place.

    Also, are the enemies designed for multiplayer, except in scaling? Everything I’ve seen looks like standard Fromsoft stuff, no weird abilities that just fuck over solo players.

    Compare base game Morgott and Nightreign Morgott and I think you’ll see what I mean here. Boss enemies are much more cracked out with longer combos and shorter downtime than in Elden Ring proper, because the developers expect you to be trading aggro with your teammates to give yourself a heal break.


  • I’ve played quite a lot of Nightreign.

    In co-op you have fully infinite lives, your teammates can pick you up at any time and even if they fail to do so you’ll respawn back at a grace. If you fall over in a boss fight you have an unlimited timer to be picked back up and automatically rez at the end of the fight even if they don’t do it.

    In solo you’re fighting a boss intended for 3 players and if you die twice the game is over completely.

    Co-op, even with randoms, is much much easier by an order of magnitude. I’m usually a solo player in most games and thought this would be awful for me, it isn’t at all. Map pings are plenty of communication for most matches. It is, however, definitely better with friends on a voice call.





  • Ayyy ToME oldhead gang represent. Been playing since about 2014 myself.

    The modding community is what really kept breathing life into that game for me for so long. I’m hoping once we finally see the next (final?) DLC expansion that the modders will pick the game back up again. It’s been very stagnant for a couple of years now, presumably waiting for DG to release his expansion like a sudden kraken as is tradition. But it’s been 2 years now since the last update (which was primarily a scaffolding update for the Lost Lands content to come) and I imagine everyone who would be otherwise interested is now hanging in a limbo of not wanting to start work on a project when DG might drop a major update at literally any time and invalidate a bunch of your work.

    Even just the regular base game kept me playing for years and years though. Solid 10/10 freeware game. I used to bounce between ToME and DCSS (also freeware, also recommend, this one actually gets regular updates) pretty regularly and that kept me covered on dungeon crawling roguelikes for the better part of a decade. I still keep coming back to them on occasion though, I’ve played a bit of both of those games within the last 2 weeks.



  • Hm. Maybe you’re right then. I am both not an astrophysicist and am a bit stoned so I’m definitely willing to admit arguments here. I thought internal heat generation was the problem they were cooling far more than solar radiation but I could definitely be wrong.

    On a Sci-Fi Star Wars spaceship though I think the internal heating is definitely going to be the bigger factor.


  • Sure, but unless you’re quite close to it and have the surface area of a planet, you’re not going to be catching a lot of that solar radiation. Some of the outer planets of our own solar system are very large, and very frozen, and unless you’re that big or bigger and that close or closer, so are you.

    There’s an awful lot of space in between stars as well. So if you’re traveling anywhere, you’re spending a lot of time outside of ~10 AU from the nearest star. Solar radiation doesn’t play a big part out there.


  • It’s more accurate to say that space doesn’t have a lot of easy access to external heat sources. Your local temperature is pretty much going to stay your local temperature without some significant effort being put into it. If you’re a rock, that’s cold. If you’re a spaceship full of humans and electronics that continually emit heat to operate, you’re going to stay pretty warm and shedding heat is an engineering problem that must be solved.



  • In the South? Yes, definitely.

    1. The Mexico border is down there. This is worrisome, not because of the Mexicans, but because ICE gangs like to hang out near the border to try and catch runners. A lot of them are tied up in northern cities right now kidnapping citizens but I wouldn’t expect them to leave the southern border undefended.

    2. It’s extremely hot as fuck right now. Further south you go the worse it gets. I’m ~600 miles north of Orlando and it was 109F outside today (that’s about 43C) with over 50% humidity. When you pass through my home state of Louisiana you’ll be seeing closer to 115F/80%. With heat that high and humidity content that high heat stroke becomes extremely easy. You’ll be dealing with this from Florida through around maybe Texas where it starts to become a drier heat, with lower humidity, but places like Arizona used to hit 120F/49C before we were all talking about global warming.

    3. Southern Americans (as in, Southerners in the US, not people who live in South America, I know it’s confusing) are not all racist, but uh… you’ll see more who are, than aren’t. If you’re any shade of brown you’re going to have a rough time. If you speak with a “funny” accent you’re going to have a rough time. Armed racists populate huge swathes of the southern and midwestern US. This is statistically more likely to be just upsetting rather than directly harmful in most situations, but I wouldn’t want to roll those dice, it’s still very possible to find people who would just abduct and kill a foreigner they don’t like.

    Currently speaking, your biggest problems in the American South right now as a foreign tourist are going to be local racism and ICE. The local racism has been around forever and is mostly tolerable if you don’t take offense easily, but you can probably expect to be called some slurs right to your face in more than a few small towns. ICE is a newer and probably bigger problem at the moment. They have orders from the president to capture and deport more people than they will possibly be able to accomplish, so anyone who looks or sounds foreign and doesn’t have three forms of ID on them to prove citizenship is increasingly likely to get bagged, tagged, and dragged to a blacksite somewhere. I’m not confident that a tourist visa (or even a work visa) is going to stop them, it’s already been proven that actual valid citizenship doesn’t stop them.